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* [rpms/Coin3] rawhide: Orphaned for 6+ weeks
@ 2026-06-30 22:36 Orphaned Packages Process
0 siblings, 0 replies; only message in thread
From: Orphaned Packages Process @ 2026-06-30 22:36 UTC (permalink / raw)
To: git-commits
A new commit has been pushed.
Repo : rpms/Coin3
Branch : rawhide
Commit : f90ce09114b0dbddb103a19faaf781f19ead15c5
Author : Orphaned Packages Process <packaging-reports@fedoraproject.org>
Date : 2026-06-30T17:36:09-05:00
Stats : +1/-3053 in 17 file(s)
URL : https://src.fedoraproject.org/rpms/Coin3/c/f90ce09114b0dbddb103a19faaf781f19ead15c5?branch=rawhide
Log:
Orphaned for 6+ weeks
---
diff --git a/.gitignore b/.gitignore
deleted file mode 100644
index cb1e552..0000000
--- a/.gitignore
+++ /dev/null
@@ -1 +0,0 @@
-/Coin-3.1.3.tar.gz
diff --git a/0001-simage-soname.patch b/0001-simage-soname.patch
deleted file mode 100644
index b69a01a..0000000
--- a/0001-simage-soname.patch
+++ /dev/null
@@ -1,29 +0,0 @@
-From d37794f45a5d98fe45c85f5f3da740fbbb16134e Mon Sep 17 00:00:00 2001
-From: =?UTF-8?q?Ralf=20Cors=C3=A9pius?= <corsepiu@corsepiu.home>
-Date: Fri, 4 May 2012 13:08:54 +0200
-Subject: [PATCH 01/10] simage soname
-
----
- src/glue/simage_wrapper.cpp | 6 +-----
- 1 file changed, 1 insertion(+), 5 deletions(-)
-
-diff --git a/src/glue/simage_wrapper.cpp b/src/glue/simage_wrapper.cpp
-index 542ceda..c59e3f9 100644
---- a/src/glue/simage_wrapper.cpp
-+++ b/src/glue/simage_wrapper.cpp
-@@ -285,11 +285,7 @@ simage_wrapper(void)
- Autoconf check? 20000930 mortene. */
- const char * possiblelibnames[] = {
- NULL, /* is set below */
-- "simage", "libsimage", "libsimage.so",
-- /* Mach dynamic library name */
-- "libsimage.dylib",
-- /* MSWindows DLL names for the simage library */
-- simage_dll_name,
-+ @LIBSIMAGE_SONAME@,
- NULL
- };
-
---
-1.8.1.4
-
diff --git a/0002-openal-soname.patch b/0002-openal-soname.patch
deleted file mode 100644
index b11c3d3..0000000
--- a/0002-openal-soname.patch
+++ /dev/null
@@ -1,25 +0,0 @@
-From dda273992cf528258646302bdcea2bc3004dc3b3 Mon Sep 17 00:00:00 2001
-From: =?UTF-8?q?Ralf=20Cors=C3=A9pius?= <corsepiu@corsepiu.home>
-Date: Fri, 4 May 2012 13:09:10 +0200
-Subject: [PATCH 02/10] openal soname
-
----
- src/glue/openal_wrapper.cpp | 2 +-
- 1 file changed, 1 insertion(+), 1 deletion(-)
-
-diff --git a/src/glue/openal_wrapper.cpp b/src/glue/openal_wrapper.cpp
-index 1d47ecc..2a4ec08 100644
---- a/src/glue/openal_wrapper.cpp
-+++ b/src/glue/openal_wrapper.cpp
-@@ -108,7 +108,7 @@ openal_wrapper(void)
- int idx;
- const char * possiblelibnames[] = {
- NULL, /* is set below */
-- "openal", "openal32", "libopenal.so", "libopenal.dylib",
-+ @LIBOPENAL_SONAME@,
- NULL
- };
-
---
-1.8.1.4
-
diff --git a/0003-man3.patch b/0003-man3.patch
deleted file mode 100644
index 713be76..0000000
--- a/0003-man3.patch
+++ /dev/null
@@ -1,37 +0,0 @@
-From 32bd61d0825758456d56ab40347632b7c0b31297 Mon Sep 17 00:00:00 2001
-From: =?UTF-8?q?Ralf=20Cors=C3=A9pius?= <corsepiu@corsepiu.home>
-Date: Fri, 4 May 2012 13:09:44 +0200
-Subject: [PATCH 03/10] man3
-
----
- man/man3/Makefile.am | 1 +
- man/man3/Makefile.in | 1 +
- 2 files changed, 2 insertions(+)
-
-diff --git a/man/man3/Makefile.am b/man/man3/Makefile.am
-index 80ee6fa..77fb98f 100644
---- a/man/man3/Makefile.am
-+++ b/man/man3/Makefile.am
-@@ -8,6 +8,7 @@ SoDB.3: $(top_builddir)/docs/coin.doxygen
- "$(sim_ac_doxygen_exe)" docs/coin.doxygen )
-
- filelist.txt: SoDB.3
-+ rm -f *_.3
- ls *.3 >filelist.txt
-
-
-diff --git a/man/man3/Makefile.in b/man/man3/Makefile.in
-index f0596c3..a9b7e99 100644
---- a/man/man3/Makefile.in
-+++ b/man/man3/Makefile.in
-@@ -497,6 +497,7 @@ SoDB.3: $(top_builddir)/docs/coin.doxygen
- "$(sim_ac_doxygen_exe)" docs/coin.doxygen )
-
- filelist.txt: SoDB.3
-+ rm -f *_.3
- ls *.3 >filelist.txt
-
- @BUILD_MANPAGES_TRUE@all-local: filelist.txt
---
-1.8.1.4
-
diff --git a/0004-doxygen.patch b/0004-doxygen.patch
deleted file mode 100644
index c01fd82..0000000
--- a/0004-doxygen.patch
+++ /dev/null
@@ -1,296 +0,0 @@
-From 50b8acd29d65596fea12e3497ac485d6fdb85420 Mon Sep 17 00:00:00 2001
-From: =?UTF-8?q?Ralf=20Cors=C3=A9pius?= <corsepiu@corsepiu.home>
-Date: Fri, 4 May 2012 13:10:08 +0200
-Subject: [PATCH 04/10] doxygen
-
----
- docs/doxygen/footer.html | 2 +-
- src/actions/SoGLRenderAction.cpp | 4 ++--
- src/base/SbDPViewVolume.cpp | 2 +-
- src/base/SbViewVolume.cpp | 2 +-
- src/collision/SoIntersectionDetectionAction.cpp | 2 +-
- src/elements/SoElement.cpp | 12 ++++++------
- src/fields/SoMField.cpp | 2 +-
- src/fields/SoSFImage.cpp | 2 +-
- src/fields/SoSFImage3.cpp | 2 +-
- src/fields/SoSField.cpp | 2 +-
- src/geo/SoGeoOrigin.cpp | 6 +++---
- src/misc/SoOffscreenRenderer.cpp | 2 +-
- src/misc/SoPath.cpp | 6 +++---
- src/nodekits/SoBaseKit.cpp | 8 ++++----
- src/nodes/SoNurbsProfile.cpp | 6 +++---
- 15 files changed, 30 insertions(+), 30 deletions(-)
-
-diff --git a/docs/doxygen/footer.html b/docs/doxygen/footer.html
-index feaccd5..2bb04ac 100644
---- a/docs/doxygen/footer.html
-+++ b/docs/doxygen/footer.html
-@@ -1,6 +1,6 @@
- <hr noshade>
- <p align="right">Copyright © 1998-2010 by <a href="http://http://www.kongsberg.com/kogt">Kongsberg Oil & Gas Technologies</a>. All rights reserved.</p>
- <address style="align: right;"><small>
--Generated on $datetime for $projectname by <a href="http://www.doxygen.org/">Doxygen</a> $doxygenversion.</small></address>
-+Generated on $date for $projectname by <a href="http://www.doxygen.org/">Doxygen</a> $doxygenversion.</small></address>
- </body>
- </html>
-diff --git a/src/actions/SoGLRenderAction.cpp b/src/actions/SoGLRenderAction.cpp
-index e89629b..550fe52 100644
---- a/src/actions/SoGLRenderAction.cpp
-+++ b/src/actions/SoGLRenderAction.cpp
-@@ -400,7 +400,7 @@
- A more detailed presentation of the algorithm is written by Cass
- Everitt at NVIDIA;
-
-- "Interactive Order-Independent Transparency"
-+ \"Interactive Order-Independent Transparency\"
- http:://developer.nvidia.com/object/order_independent_transparency.html
-
- \since Coin 2.2
-@@ -877,7 +877,7 @@ SoGLRenderAction::getTransparencyType(void) const
- glEnable(GL_LINE_SMOOTH);
- \endverbatim
-
-- ...before rendering the scene.
-+ \.\.\.before rendering the scene.
-
- This is a simple (and computationally non-intensive) way of doing
- anti-aliasing.
-diff --git a/src/base/SbDPViewVolume.cpp b/src/base/SbDPViewVolume.cpp
-index 46ead07..0b4af71 100644
---- a/src/base/SbDPViewVolume.cpp
-+++ b/src/base/SbDPViewVolume.cpp
-@@ -640,7 +640,7 @@ SbDPViewVolume::projectBox(const SbBox3f& box) const
- view = view.narrow(0.25, 0.5, 0.75, 1.0);
- \endcode
-
-- ..will give a view volume with corner points <25, 75> and <50, 100>.
-+ \.\.will give a view volume with corner points <25, 75> and <50, 100>.
-
- \sa scale(), scaleWidth(), scaleHeight()
- */
-diff --git a/src/base/SbViewVolume.cpp b/src/base/SbViewVolume.cpp
-index 958b3e8..4c35c9b 100644
---- a/src/base/SbViewVolume.cpp
-+++ b/src/base/SbViewVolume.cpp
-@@ -379,7 +379,7 @@ SbViewVolume::projectBox(const SbBox3f& box) const
- view = view.narrow(0.25, 0.5, 0.75, 1.0);
- \endcode
-
-- ..will give a view volume with corner points <25, 75> and <50, 100>.
-+ \.\.will give a view volume with corner points <25, 75> and <50, 100>.
-
- \sa scale(), scaleWidth(), scaleHeight()
- */
-diff --git a/src/collision/SoIntersectionDetectionAction.cpp b/src/collision/SoIntersectionDetectionAction.cpp
-index 5635c9c..54a229f 100644
---- a/src/collision/SoIntersectionDetectionAction.cpp
-+++ b/src/collision/SoIntersectionDetectionAction.cpp
-@@ -66,7 +66,7 @@
- SoInteraction::init();
-
- if (argc != 2) {
-- (void)fprintf(stderr, "\n\tUsage: testapp <filename.iv>\n\n");
-+ (void)fprintf(stderr, "\n\\tUsage: testapp <filename.iv>\n\n");
- exit(1);
- }
-
-diff --git a/src/elements/SoElement.cpp b/src/elements/SoElement.cpp
-index afa752d..d83a322 100644
---- a/src/elements/SoElement.cpp
-+++ b/src/elements/SoElement.cpp
-@@ -218,13 +218,13 @@
- void
- usage(const char * appname)
- {
-- (void)fprintf(stderr, "\n\tUsage: %s <modelfile.iv>\n\n", appname);
-+ (void)fprintf(stderr, "\n\\tUsage: %s <modelfile.iv>\n\n", appname);
- (void)fprintf(stderr,
-- "\tLists all texture filenames in the model file,\n"
-- "\tand on which shape nodes they are used.\n\n"
-- "\tThe purpose of this example utility is simply to\n"
-- "\tshow how to create and use an extension element for\n"
-- "\tscene graph traversal.\n\n");
-+ "\\tLists all texture filenames in the model file,\n"
-+ "\\tand on which shape nodes they are used.\n\n"
-+ "\\tThe purpose of this example utility is simply to\n"
-+ "\\tshow how to create and use an extension element for\n"
-+ "\\tscene graph traversal.\n\n");
- }
-
- int
-diff --git a/src/fields/SoMField.cpp b/src/fields/SoMField.cpp
-index 305f7e3..32760f9 100644
---- a/src/fields/SoMField.cpp
-+++ b/src/fields/SoMField.cpp
-@@ -161,7 +161,7 @@
- }
- \endcode
-
-- ..like this, for instance, a Coordinate3 node providing 6 vertex
-+ \.\.like this, for instance, a Coordinate3 node providing 6 vertex
- coordinates in the form of SbVec3f values in its "point" field for
- e.g. a faceset, lineset or pointset:
-
-diff --git a/src/fields/SoSFImage.cpp b/src/fields/SoSFImage.cpp
-index 8e50a89..663d7c3 100644
---- a/src/fields/SoSFImage.cpp
-+++ b/src/fields/SoSFImage.cpp
-@@ -50,7 +50,7 @@
- FIELDNAME X Y C 0xRRGGBBAA 0xRRGGBBAA ...
- \endcode
-
-- "X" and "Y" are the image dimensions along the given axes, "C" is
-+ \"X\" and \"Y\" are the image dimensions along the given axes, "C" is
- the number of components in the image. The number of 0xRRGGBBAA
- pixel color specifications needs to equal the exact number of
- pixels, which of course is given by X*Y. Each part of the pixel
-diff --git a/src/fields/SoSFImage3.cpp b/src/fields/SoSFImage3.cpp
-index 60d0d83..03a07d7 100644
---- a/src/fields/SoSFImage3.cpp
-+++ b/src/fields/SoSFImage3.cpp
-@@ -50,7 +50,7 @@
- FIELDNAME X Y Z C 0xRRGGBBAA 0xRRGGBBAA ...
- \endcode
-
-- "X", "Y" and "Z" are the image dimensions along the given axes, "C"
-+ \"X\", \"Y\" and \"Z\" are the image dimensions along the given axes, "C"
- is the number of components in the image. The number of 0xRRGGBBAA
- pixel color specifications needs to equal the exact number of
- pixels, which is X*Y*Z. Each part of the pixel color value is in the
-diff --git a/src/fields/SoSField.cpp b/src/fields/SoSField.cpp
-index a707d35..661f63b 100644
---- a/src/fields/SoSField.cpp
-+++ b/src/fields/SoSField.cpp
-@@ -59,7 +59,7 @@
- }
- \endcode
-
-- ..like this, for instance, a SpotLight node from a scene
-+ \.\.like this, for instance, a SpotLight node from a scene
- graph which will be default \e off when read back from file:
-
- \code
-diff --git a/src/geo/SoGeoOrigin.cpp b/src/geo/SoGeoOrigin.cpp
-index 6fb8f99..81b504d 100644
---- a/src/geo/SoGeoOrigin.cpp
-+++ b/src/geo/SoGeoOrigin.cpp
-@@ -220,12 +220,12 @@
- Used to specify a spatial reference frame. Coin currently supports three different
- systems. Support for more systems might be added in the future.
-
-- \li "GD" - The Geodetic system (latitude/longitude).
-+ \li \"GD\" - The Geodetic system (latitude/longitude).
-
-- \li "UTM" - Universal Transverse Mercator coordinate system. The
-+ \li \"UTM\" - Universal Transverse Mercator coordinate system. The
- second string should be the zone, encoded as "Z<n>".
-
-- \li "GC" - Earth-fixed Geocentric with respect to the WGS84 ellipsoid.
-+ \li \"GC\" - Earth-fixed Geocentric with respect to the WGS84 ellipsoid.
-
- The "GD" and "UTM" systems can, for future support, have an ellipsoid
- specification. The default is "WE" which is the WGS84 ellipsoid, the only
-diff --git a/src/misc/SoOffscreenRenderer.cpp b/src/misc/SoOffscreenRenderer.cpp
-index ae28f2d..40f545d 100644
---- a/src/misc/SoOffscreenRenderer.cpp
-+++ b/src/misc/SoOffscreenRenderer.cpp
-@@ -123,7 +123,7 @@
- <li>dump rendered scene to file</li>
- </ul>
-
-- ..then you use some external tool or library to construct the movie
-+ \.\.then you use some external tool or library to construct the movie
- file, for instance in MPEG format, from the set of files dumped to
- disk from the iterative process above.
-
-diff --git a/src/misc/SoPath.cpp b/src/misc/SoPath.cpp
-index a6ed112..79c3c36 100644
---- a/src/misc/SoPath.cpp
-+++ b/src/misc/SoPath.cpp
-@@ -909,7 +909,7 @@ SoPath::replaceIndex(SoNode * const parent, const int index,
- }
- \endcode
-
-- ..if we now do:
-+ \.\.if we now do:
-
- \code
- SoSeparator * root = new SoSeparator;
-@@ -919,7 +919,7 @@ SoPath::replaceIndex(SoNode * const parent, const int index,
- wa.apply(root);
- \endcode
-
-- ..we would get the scene graph exported like this:
-+ \.\.we would get the scene graph exported like this:
-
- \code
- Separator {
-@@ -937,7 +937,7 @@ SoPath::replaceIndex(SoNode * const parent, const int index,
- }
- \endcode
-
-- ..and as you can see, \e both the Cone and the Cube nodes has
-+ \.\.and as you can see, \e both the Cone and the Cube nodes has
- vanished, as they was not important for the part per se, and not
- written as part of it.
-
-diff --git a/src/nodekits/SoBaseKit.cpp b/src/nodekits/SoBaseKit.cpp
-index 57205d1..6686f9e 100644
---- a/src/nodekits/SoBaseKit.cpp
-+++ b/src/nodekits/SoBaseKit.cpp
-@@ -183,7 +183,7 @@
- shapekit->set("material", "diffuseColor 1 0 0");
- \endcode
-
-- ..while doing it without shape kits amounts to this:
-+ \.\.while doing it without shape kits amounts to this:
-
- \code
- SoSeparator * root = new SoSeparator;
-@@ -193,7 +193,7 @@
- root->addChild(new SoCube);
- \endcode
-
-- ..so even for this miniscule mock-up example, you save on code
-+ \.\.so even for this miniscule mock-up example, you save on code
- verbosity and complexity.
-
-
-@@ -293,8 +293,8 @@
- SO_KIT_ADD_FIELD(active, (TRUE));
- SO_KIT_ADD_FIELD(projectedSize, (5.0f));
-
-- SO_KIT_ADD_CATALOG_ENTRY(topSeparator, SoSeparator, FALSE, this, \x0, FALSE);
-- SO_KIT_ADD_CATALOG_ABSTRACT_ENTRY(shape, SoNode, SoCube, TRUE, topSeparator, \x0, TRUE);
-+ SO_KIT_ADD_CATALOG_ENTRY(topSeparator, SoSeparator, FALSE, this, 0, FALSE);
-+ SO_KIT_ADD_CATALOG_ABSTRACT_ENTRY(shape, SoNode, SoCube, TRUE, topSeparator, 0, TRUE);
- SO_KIT_ADD_CATALOG_ENTRY(scale, SoScale, FALSE, topSeparator, shape, FALSE);
-
- SO_KIT_INIT_INSTANCE();
-diff --git a/src/nodes/SoNurbsProfile.cpp b/src/nodes/SoNurbsProfile.cpp
-index 4916462..697ee78 100644
---- a/src/nodes/SoNurbsProfile.cpp
-+++ b/src/nodes/SoNurbsProfile.cpp
-@@ -93,7 +93,7 @@
- }
- \endcode
-
-- .. with...
-+ \.\. with\.\.\.
-
- \code
- ProfileCoordinate2 {
-@@ -120,8 +120,8 @@
- for detailed information, refer to the specialized literature on the
- topic (for example "An Introduction to NURBS: With Historical
- Perspective" by David F. Rogers). A basic overview of curve and
-- surface rendering using NURBS can also be found in chapter 8 of "The
-- Inventor Mentor".
-+ surface rendering using NURBS can also be found in chapter 8 of \"The
-+ Inventor Mentor\".
-
- <b>FILE FORMAT/DEFAULTS:</b>
- \code
---
-1.8.1.4
-
diff --git a/0005-gcc-4.7.patch b/0005-gcc-4.7.patch
deleted file mode 100644
index 6315bb6..0000000
--- a/0005-gcc-4.7.patch
+++ /dev/null
@@ -1,26 +0,0 @@
-From a5bf6656215837a9bdf4d70cdce4be0fedd522e0 Mon Sep 17 00:00:00 2001
-From: =?UTF-8?q?Ralf=20Cors=C3=A9pius?= <corsepiu@corsepiu.home>
-Date: Fri, 4 May 2012 13:30:20 +0200
-Subject: [PATCH 05/10] gcc-4.7.
-
----
- include/Inventor/SbBasic.h | 3 +++
- 1 file changed, 3 insertions(+)
-
-diff --git a/include/Inventor/SbBasic.h b/include/Inventor/SbBasic.h
-index d038bb1..2ee6b70 100644
---- a/include/Inventor/SbBasic.h
-+++ b/include/Inventor/SbBasic.h
-@@ -25,6 +25,9 @@
- \**************************************************************************/
-
- #include <Inventor/C/basic.h>
-+#ifndef NDEBUG
-+#include <Inventor/C/errors/debugerror.h>
-+#endif // !NDEBUG
-
- /* ********************************************************************** */
- /* Trap people trying to use Inventor headers while compiling C source code.
---
-1.8.1.4
-
diff --git a/0006-inttypes.patch b/0006-inttypes.patch
deleted file mode 100644
index 132c715..0000000
--- a/0006-inttypes.patch
+++ /dev/null
@@ -1,163 +0,0 @@
-From 2f4105ec8c98254c2d9455764562724a157a6119 Mon Sep 17 00:00:00 2001
-From: =?UTF-8?q?Ralf=20Cors=C3=A9pius?= <corsepiu@corsepiu.home>
-Date: Fri, 4 May 2012 13:30:38 +0200
-Subject: [PATCH 06/10] inttypes.
-
----
- include/Inventor/system/inttypes.h.in | 134 ----------------------------------
- 1 file changed, 134 deletions(-)
-
-diff --git a/include/Inventor/system/inttypes.h.in b/include/Inventor/system/inttypes.h.in
-index 5da8fd5..3c138e6 100644
---- a/include/Inventor/system/inttypes.h.in
-+++ b/include/Inventor/system/inttypes.h.in
-@@ -32,146 +32,12 @@
- int32_t uint32_t
- int64_t uint64_t
- intptr_t uintptr_t
--
-- (The 64-bit types are not guaranteed to be present, check for
-- HAVE_INT64_T and HAVE_UINT64_T.)
- */
-
- /***************************************************************************/
-
--/* Block of defines set up by the configure script. Protected with the
-- #ifndef wrapper in case config.h was already included -- so we
-- don't confuse the compiler to think we redefine already #define'd
-- constants. */
--#ifndef COIN_CONFIGURE_BUILD /* (start wrapper) */
--
--/*
-- This file was autogenerated by our configuration process
-- specifically for this build configuration:
--*/
--#undef COIN_CONFIGURE_BUILD
--#undef COIN_CONFIGURE_HOST
--#undef COIN_CONFIGURE_TARGET
--/*
-- The bit-type definitions may also be dependent on the compiler,
-- compiler version and C library.
--
-- So note that the bit-type definitions below might not match on other
-- systems. Be extremely careful if you for whatever reason is
-- installing this as a cross-platform header file (i.e.: you
-- shouldn't).
--*/
--
--/* FIXME: isn't it likely that the HAVE_*_H defines below could crash
-- with defines in application code in a project using Autoconf
-- configure? 20010711 mortene. */
--
--/* The <inttypes.h> header file. */
--#undef HAVE_INTTYPES_H
--/* The <stdint.h> header file. */
--#undef HAVE_STDINT_H
--/* The <sys/types.h> header file. */
--#undef HAVE_SYS_TYPES_H
--/* The <stddef.h> header file. */
--#undef HAVE_STDDEF_H
--
--
--/* If the system defines any of the types "on it's own", the
-- respective #define will be set below. */
--#undef HAVE_INT8_T
--#undef HAVE_UINT8_T
--#undef HAVE_INT16_T
--#undef HAVE_UINT16_T
--#undef HAVE_INT32_T
--#undef HAVE_UINT32_T
--#undef HAVE_INT64_T
--#undef HAVE_UINT64_T
--#undef HAVE_INTPTR_T
--#undef HAVE_UINTPTR_T
--
--/* The type which the configure script found to match the given
-- bitwidth. */
--#undef COIN_INT8_T
--#undef COIN_UINT8_T
--#undef COIN_INT16_T
--#undef COIN_UINT16_T
--#undef COIN_INT32_T
--#undef COIN_UINT32_T
--#undef COIN_INT64_T
--#undef COIN_UINT64_T
--#undef COIN_INTPTR_T
--#undef COIN_UINTPTR_T
--
--#endif /* (end wrapper) ! COIN_CONFIGURE_BUILD */
--
--
--/* The header files should be listed in the same order as they are in
-- the SIM_AC_DEFINE_BYTESIZE_TYPES detection macro. This is the same
-- order as the one Autoconf (currently upcoming 2.51) is using for its
-- standard includes. 20010711 larsa */
--#ifdef HAVE_INTTYPES_H
- #include <inttypes.h>
--#else
--#ifdef HAVE_STDINT_H
--#include <stdint.h>
--#endif /* HAVE_STDINT_H */
--#endif
--#ifdef HAVE_SYS_TYPES_H
- #include <sys/types.h>
--#endif /* HAVE_SYS_TYPES_H */
--#ifdef HAVE_STDDEF_H
- #include <stddef.h>
--#endif /* HAVE_STDDEF_H */
--
--
--#if !defined(HAVE_INT8_T) && defined(COIN_INT8_T)
--typedef COIN_INT8_T int8_t;
--#define HAVE_INT8_T 1
--#endif /* !HAVE_INT8_T && COIN_INT8_T */
--
--#if !defined(HAVE_UINT8_T) && defined(COIN_UINT8_T)
--typedef COIN_UINT8_T uint8_t;
--#define HAVE_UINT8_T 1
--#endif /* !HAVE_UINT8_T && COIN_UINT8_T */
--
--#if !defined(HAVE_INT16_T) && defined(COIN_INT16_T)
--typedef COIN_INT16_T int16_t;
--#define HAVE_INT16_T 1
--#endif /* !HAVE_INT16_T && COIN_INT16_T */
--
--#if !defined(HAVE_UINT16_T) && defined(COIN_UINT16_T)
--typedef COIN_UINT16_T uint16_t;
--#define HAVE_UINT16_T 1
--#endif /* !HAVE_UINT16_T && COIN_UINT16_T */
--
--#if !defined(HAVE_INT32_T) && defined(COIN_INT32_T)
--typedef COIN_INT32_T int32_t;
--#define HAVE_INT32_T 1
--#endif /* !HAVE_INT32_T && COIN_INT32_T */
--
--#if !defined(HAVE_UINT32_T) && defined(COIN_UINT32_T)
--typedef COIN_UINT32_T uint32_t;
--#define HAVE_UINT32_T 1
--#endif /* !HAVE_UINT32_T && COIN_UINT32_T */
--
--#if !defined(HAVE_INT64_T) && defined(COIN_INT64_T)
--typedef COIN_INT64_T int64_t;
--#define HAVE_INT64_T 1
--#endif /* !HAVE_INT64_T && COIN_INT64_T */
--
--#if !defined(HAVE_UINT64_T) && defined(COIN_UINT64_T)
--typedef COIN_UINT64_T uint64_t;
--#define HAVE_UINT64_T 1
--#endif /* !HAVE_UINT64_T && COIN_UINT64_T */
--
--#if !defined(HAVE_INTPTR_T) && defined(COIN_INTPTR_T)
--typedef COIN_INTPTR_T intptr_t;
--#define HAVE_INTPTR_T 1
--#endif /* !HAVE_INTPTR_T && COIN_INTPTR_T */
--
--#if !defined(HAVE_UINTPTR_T) && defined(COIN_UINTPTR_T)
--typedef COIN_UINTPTR_T uintptr_t;
--#define HAVE_UINTPTR_T 1
--#endif /* !HAVE_UINTPTR_T && COIN_UINTPTR_T */
-
- #endif /* !COIN_INTTYPES_H */
---
-1.8.1.4
-
diff --git a/0007-Convert-to-utf-8.patch b/0007-Convert-to-utf-8.patch
deleted file mode 100644
index 0d39445..0000000
--- a/0007-Convert-to-utf-8.patch
+++ /dev/null
@@ -1,1826 +0,0 @@
-From 32db1b64333aa07583b3abea0d08805baf140f8e Mon Sep 17 00:00:00 2001
-From: =?UTF-8?q?Ralf=20Cors=C3=A9pius?= <corsepiu@corsepiu.home>
-Date: Thu, 18 Apr 2013 16:19:51 +0200
-Subject: [PATCH 07/10] Convert to utf-8.
-
----
- src/base/SbColor.cpp | 4 +-
- src/base/SbColor4f.cpp | 4 +-
- src/base/SbCylinder.cpp | 10 +-
- src/base/SbDPLine.cpp | 34 +++---
- src/base/SbDPMatrix.cpp | 4 +-
- src/base/SbDPPlane.cpp | 16 +--
- src/base/SbLine.cpp | 34 +++---
- src/base/SbMatrix.cpp | 4 +-
- src/base/SbPlane.cpp | 14 +--
- src/base/SbSphere.cpp | 6 +-
- src/base/SbVec3d.cpp | 12 +-
- src/base/SbVec3f.cpp | 12 +-
- src/draggers/SoDragger.cpp | 4 +-
- src/fonts/font13.icc | 192 +++++++++++++++---------------
- src/fonts/font17.icc | 192 +++++++++++++++---------------
- src/fonts/font25.icc | 192 +++++++++++++++---------------
- src/fonts/font33.icc | 192 +++++++++++++++---------------
- src/fonts/fontlib_wrapper.cpp | 2 +-
- src/fonts/freetype.cpp | 2 +-
- src/glue/GLUWrapper.cpp | 2 +-
- src/io/SoInput_FileInfo.h | 2 +-
- src/misc/SoState.cpp | 2 +-
- src/nodekits/SoBaseKit.cpp | 2 +-
- src/nodes/SoMaterialBinding.cpp | 2 +-
- src/nodes/SoPerspectiveCamera.cpp | 4 +-
- src/nodes/SoSpotLight.cpp | 2 +-
- src/projectors/SbSphereSheetProjector.cpp | 4 +-
- src/share/gl/CoinGLPerformance.h | 2 +-
- src/tidbits.cpp | 2 +-
- src/vrml97/Cone.cpp | 4 +-
- src/vrml97/Cylinder.cpp | 2 +-
- src/vrml97/ElevationGrid.cpp | 40 +++----
- src/vrml97/Extrusion.cpp | 4 +-
- src/vrml97/Material.cpp | 2 +-
- src/vrml97/PointLight.cpp | 2 +-
- src/vrml97/Sound.cpp | 2 +-
- src/vrml97/SpotLight.cpp | 4 +-
- src/vrml97/TextureCoordinate.cpp | 4 +-
- src/vrml97/TextureTransform.cpp | 2 +-
- src/vrml97/Transform.cpp | 2 +-
- 40 files changed, 511 insertions(+), 511 deletions(-)
-
-diff --git a/src/base/SbColor.cpp b/src/base/SbColor.cpp
-index fb175bc..bc4f597 100644
---- a/src/base/SbColor.cpp
-+++ b/src/base/SbColor.cpp
-@@ -121,7 +121,7 @@ SbColor::getPackedValue(const float transparency) const
- /*!
- Set the color as a \c hue, \c saturation, \c value triplet.
- The hue component should be normalized to within [0, 1] before you
-- call this method, where 0 is equal to 0� and 1 is equal to 360�.
-+ call this method, where 0 is equal to 0° and 1 is equal to 360°.
-
- \sa getHSVValue().
- */
-@@ -209,7 +209,7 @@ SbColor::getHSVValue(float &h, float &s, float &v) const
- /*!
- Set the color as a \c hue, \c saturation, \c value triplet.
- The hue component should be normalized to within [0, 1] before you
-- call this method, where 0 is equal to 0� and 1 is equal to 360�.
-+ call this method, where 0 is equal to 0° and 1 is equal to 360°.
-
- \sa getHSVValue().
- */
-diff --git a/src/base/SbColor4f.cpp b/src/base/SbColor4f.cpp
-index 9c1d627..560e6db 100644
---- a/src/base/SbColor4f.cpp
-+++ b/src/base/SbColor4f.cpp
-@@ -217,7 +217,7 @@ SbColor4f::getRGB(SbColor &color)
- /*!
- Set the color as a \c hue, \c saturation, \c value triplet.
- The hue component should be normalized to within [0, 1] before you
-- call this method, where 0 is equal to 0� and 1 is equal to 360�.
-+ call this method, where 0 is equal to 0° and 1 is equal to 360°.
-
- \sa getHSVValue().
- */
-@@ -286,7 +286,7 @@ SbColor4f::getHSVValue(float &h, float &s, float &v) const
- /*!
- Set the color as a \c hue, \c saturation, \c value triplet.
- The hue component should be normalized to within [0, 1] before you
-- call this method, where 0 is equal to 0� and 1 is equal to 360�.
-+ call this method, where 0 is equal to 0° and 1 is equal to 360°.
-
- \sa getHSVValue().
- */
-diff --git a/src/base/SbCylinder.cpp b/src/base/SbCylinder.cpp
-index 79d53c7..9fdc278 100644
---- a/src/base/SbCylinder.cpp
-+++ b/src/base/SbCylinder.cpp
-@@ -170,7 +170,7 @@ SbCylinder::intersect(const SbLine& l, SbVec3f& enter, SbVec3f& exit) const
- // be written as
- // Qc = Pc + x*U0 + y*U1 + z*U2
- //
-- // The points on the cylinder is then those matching x�+y�=r�.
-+ // The points on the cylinder is then those matching x²+y²=r².
- //
- // For the ray, we project it into the coordinate system by
- // rewriting the line equation Qr = Pr + t*Dr as
-@@ -179,13 +179,13 @@ SbCylinder::intersect(const SbLine& l, SbVec3f& enter, SbVec3f& exit) const
- //
- // The intersection is then determined by
- //
-- // (x0 + t*x1)� + (y0 + t*y1)� = r�
-+ // (x0 + t*x1)² + (y0 + t*y1)² = r²
- //
-- // => (x1�+y1�)*t� + 2*(x0*x1+y0*y1)*t + (x1�+y1�-r�) = 0
-+ // => (x1²+y1²)*t² + 2*(x0*x1+y0*y1)*t + (x1²+y1²-r²) = 0
- //
- // Which can be solved by:
-- // t = (-b � sqrt(b� - 4ac))/2a, a = x1� + y1�, b = 2*(x0*x1+y0*y1),
-- // c = (x1�+y1�-r�),
-+ // t = (-b ± sqrt(b² - 4ac))/2a, a = x1² + y1², b = 2*(x0*x1+y0*y1),
-+ // c = (x1²+y1²-r²),
- //
- // ...
- // 19980824 mortene.
-diff --git a/src/base/SbDPLine.cpp b/src/base/SbDPLine.cpp
-index 9b72242..554e66a 100644
---- a/src/base/SbDPLine.cpp
-+++ b/src/base/SbDPLine.cpp
-@@ -129,17 +129,17 @@ SbDPLine::getClosestPoints(const SbDPLine& line2,
- // the solution line q2 - q1 is orthogonal to d1 and d2
- // (or a null vector if the lines intersect), which yields:
- //
-- // (u + t2*d2 - t1*d1) � d1 = 0 (2)
-- // (u + t2*d2 - t1*d1) � d2 = 0
-+ // (u + t2*d2 - t1*d1) · d1 = 0 (2)
-+ // (u + t2*d2 - t1*d1) · d2 = 0
- //
-- // we know |d1| and |d2| == 1, and set d1 � d2 = t
-+ // we know |d1| and |d2| == 1, and set d1 · d2 = t
- //
-- // t1 - t*t2 = u � d1
-- // t*t1 - t2 = u � d2
-+ // t1 - t*t2 = u · d1
-+ // t*t1 - t2 = u · d2
- //
- // Solve for t1, and find q1 using (0):
- //
-- // t1 = (u�d1 - t * (u�d2))/ (1 - t^2)
-+ // t1 = (u·d1 - t * (u·d2))/ (1 - t^2)
- //
- // just find q2 by using line2.getClosestPoint(q1)
-
-@@ -182,7 +182,7 @@ SbDPLine::getClosestPoints(const SbDPLine& line2,
- // From the discussion on getClosestPoint(), we know that the point
- // we wish to find on a line can be expressed as:
- //
-- // (Q1-P0)�D0
-+ // (Q1-P0)·D0
- // Q0 = P0 + D0 * ----------
- // |D0|
- //
-@@ -191,8 +191,8 @@ SbDPLine::getClosestPoints(const SbDPLine& line2,
- // we get two equations with two unknowns. By substituting for
- // Q1 we get a new equation with a single unknown, Q0:
- //
-- // ( (Q0 - P1)�D1 )
-- // (P1 + D1 * ------------ - P0) � D0
-+ // ( (Q0 - P1)·D1 )
-+ // (P1 + D1 * ------------ - P0) · D0
- // ( |D1| )
- // Q0 = P0 + D0 * ------------------------------------
- // |D0|
-@@ -207,14 +207,14 @@ SbDPLine::getClosestPoints(const SbDPLine& line2,
- //
- // f(t0, t1) = |Q1 - Q0| = |P1+D1*t1 - (P0+D0*t0)|
- //
-- // (t1*D1 - P0)�D0
-+ // (t1*D1 - P0)·D0
- // t0 can be expressed as --------------- which gives us
- // |D0|
- //
-- // f(t) = |P1 + D1*t - P0 - D0N * ((t*D1 - P0)�D0)|, t = t1
-+ // f(t) = |P1 + D1*t - P0 - D0N * ((t*D1 - P0)·D0)|, t = t1
- // D0N = D0 normalized
- // _____________
-- // ..which is eual to f(t) = \/ + ߲ + � , where �, �, and �
-+ // ..which is eual to f(t) = \/Þ² + ß² + ð² , where Þ, ß, and ð
- // is the full expression above with the x, y, and z components
- // of the vectors.
- //
-@@ -222,19 +222,19 @@ SbDPLine::getClosestPoints(const SbDPLine& line2,
- // ignore the square root. We'll do the next parts of the math on a
- // general components case, since it's the same for the x, y and z parts.
- //
-- // Expanding any of the �, �, or � expressions, we get this:
-+ // Expanding any of the Þ, ß, or ð expressions, we get this:
- // (P1[i] - D1[i]*t - P0[i] - D0N[i]*D0[x]*D1[x]*t + D0N[i]*D0[x]*P0[x]
- // - D0N[i]*D0[y]*D1[y]*t + D0N[i]*D0[y]*P0[y] - D0N[i]*D0[z]*D1[z]*t
-- // + D0N[i]*D0[z]*P0[z])� ,
-+ // + D0N[i]*D0[z]*P0[z])² ,
- // where i=[x|y|z].
- //
-- // Deriving this by using the chain rule (i.e. g(t)� = 2*g(t)*g'(t)), we'll
-+ // Deriving this by using the chain rule (i.e. g(t)² = 2*g(t)*g'(t)), we'll
- // get this equation for finding the t yielding the minimum distance
- // between two points Q0 and Q1 on the lines:
- //
- // -(cx*dx+cy*dy+cz*dz)
- // t = --------------------
-- // dx� + dy� + dz�
-+ // dx² + dy² + dz²
- //
- // di = D1[i] - D0N[i] * (D0[x]*D1[x] + D0[y]*D1[y] + D0[z]*D1[z])
- // and
-@@ -295,7 +295,7 @@ SbDPLine::getClosestPoint(const SbVec3d& point) const
- // Q = point to find.
- //
- // Solved by:
-- // a�b
-+ // a·b
- // comp_b(a) = --- , a = P-SP, b = D, comp_b(a) = |Q-SP|
- // |b|
- //
-diff --git a/src/base/SbDPMatrix.cpp b/src/base/SbDPMatrix.cpp
-index 4098879..fbc5e85 100644
---- a/src/base/SbDPMatrix.cpp
-+++ b/src/base/SbDPMatrix.cpp
-@@ -770,7 +770,7 @@ SbDPMatrix::setTransform(const SbVec3d & t, const SbDPRotation & r, const SbVec3
- scale orientation. The resulting matrix gets calculated like this:
-
- \code
-- M = Ro-� * S * Ro * R * T
-+ M = Ro-¹ * S * Ro * R * T
- \endcode
-
- where \a Ro is the scale orientation, and \a S, \a R
-@@ -805,7 +805,7 @@ SbDPMatrix::setTransform(const SbVec3d & t, const SbDPRotation & r,
- calculated like this:
-
- \code
-- M = -Tc * Ro-� * S * Ro * R * T * Tc
-+ M = -Tc * Ro-¹ * S * Ro * R * T * Tc
- \endcode
-
- where \a Tc is the center point, \a Ro the scale orientation, \a S,
-diff --git a/src/base/SbDPPlane.cpp b/src/base/SbDPPlane.cpp
-index 60bcacf..30a8927 100644
---- a/src/base/SbDPPlane.cpp
-+++ b/src/base/SbDPPlane.cpp
-@@ -95,9 +95,9 @@ SbDPPlane::SbDPPlane(const SbVec3d & p0, const SbVec3d & p1, const SbVec3d & p2)
- // we test and warn about a null vector above
- (void) this->normal.normalize();
-
-- // N�point
-+ // N·point
- // d = -------, |N| == 1
-- // |N|�
-+ // |N|²
-
- this->distance = this->normal.dot(p0);
- }
-@@ -119,9 +119,9 @@ SbDPPlane::SbDPPlane(const SbVec3d & normalref, const SbVec3d & point)
- // we test and warn about a null vector above
- (void) this->normal.normalize();
-
-- // N�point
-+ // N·point
- // d = -------, |N| == 1
-- // |N|�
-+ // |N|²
-
- this->distance = this->normal.dot(point);
- }
-@@ -162,15 +162,15 @@ SbDPPlane::intersect(const SbDPLine & l, SbVec3d & intersection) const
- //
- // We can also easily see that a point must satisfy this equation to lie
- // in the plane:
-- // N�(Q - d*N) = 0, where N is the normal vector,
-+ // N·(Q - d*N) = 0, where N is the normal vector,
- // Q is the point and d the offset
- // from the origin.
- //
- // Combining these two equations and simplifying we get:
- //
-- // d*|N|� - N�P
-+ // d*|N|² - N·P
- // t = ----------------, |N| == 1
-- // N�D
-+ // N·D
- //
- // Substituting t back in (1), we've solved the problem.
- // 19980816 mortene.
-@@ -221,7 +221,7 @@ SbDPPlane::isInHalfSpace(const SbVec3d & point) const
- // This one is dead easy, we just take the dot product of the normal
- // vector and the vector going from the plane base point to the
- // point we're checking against, and see if the angle between the
-- // vectors are within 90� (which is the same as checking the sign
-+ // vectors are within 90° (which is the same as checking the sign
- // of the dot product).
- // 19980816 mortene.
- #if 0 // not very efficient code, disabled 19991012 pederb
-diff --git a/src/base/SbLine.cpp b/src/base/SbLine.cpp
-index 61ffd2b..81dc2ce 100644
---- a/src/base/SbLine.cpp
-+++ b/src/base/SbLine.cpp
-@@ -142,17 +142,17 @@ SbLine::getClosestPoints(const SbLine& line2,
- // the solution line q2 - q1 is orthogonal to d1 and d2
- // (or a null vector if the lines intersect), which yields:
- //
-- // (u + t2*d2 - t1*d1) � d1 = 0 (2)
-- // (u + t2*d2 - t1*d1) � d2 = 0
-+ // (u + t2*d2 - t1*d1) · d1 = 0 (2)
-+ // (u + t2*d2 - t1*d1) · d2 = 0
- //
-- // we know |d1| and |d2| == 1, and set d1 � d2 = t
-+ // we know |d1| and |d2| == 1, and set d1 · d2 = t
- //
-- // t1 - t*t2 = u � d1
-- // t*t1 - t2 = u � d2
-+ // t1 - t*t2 = u · d1
-+ // t*t1 - t2 = u · d2
- //
- // Solve for t1, and find q1 using (0):
- //
-- // t1 = (u�d1 - t * (u�d2))/ (1 - t^2)
-+ // t1 = (u·d1 - t * (u·d2))/ (1 - t^2)
- //
- // just find q2 by using line2.getClosestPoint(q1)
-
-@@ -194,7 +194,7 @@ SbLine::getClosestPoints(const SbLine& line2,
- // From the discussion on getClosestPoint(), we know that the point
- // we wish to find on a line can be expressed as:
- //
-- // (Q1-P0)�D0
-+ // (Q1-P0)·D0
- // Q0 = P0 + D0 * ----------
- // |D0|
- //
-@@ -203,8 +203,8 @@ SbLine::getClosestPoints(const SbLine& line2,
- // we get two equations with two unknowns. By substituting for
- // Q1 we get a new equation with a single unknown, Q0:
- //
-- // ( (Q0 - P1)�D1 )
-- // (P1 + D1 * ------------ - P0) � D0
-+ // ( (Q0 - P1)·D1 )
-+ // (P1 + D1 * ------------ - P0) · D0
- // ( |D1| )
- // Q0 = P0 + D0 * ------------------------------------
- // |D0|
-@@ -219,14 +219,14 @@ SbLine::getClosestPoints(const SbLine& line2,
- //
- // f(t0, t1) = |Q1 - Q0| = |P1+D1*t1 - (P0+D0*t0)|
- //
-- // (t1*D1 - P0)�D0
-+ // (t1*D1 - P0)·D0
- // t0 can be expressed as --------------- which gives us
- // |D0|
- //
-- // f(t) = |P1 + D1*t - P0 - D0N * ((t*D1 - P0)�D0)|, t = t1
-+ // f(t) = |P1 + D1*t - P0 - D0N * ((t*D1 - P0)·D0)|, t = t1
- // D0N = D0 normalized
- // _____________
-- // ..which is eual to f(t) = \/ + ߲ + � , where �, �, and �
-+ // ..which is eual to f(t) = \/Þ² + ß² + ð² , where Þ, ß, and ð
- // is the full expression above with the x, y, and z components
- // of the vectors.
- //
-@@ -234,19 +234,19 @@ SbLine::getClosestPoints(const SbLine& line2,
- // ignore the square root. We'll do the next parts of the math on a
- // general components case, since it's the same for the x, y and z parts.
- //
-- // Expanding any of the �, �, or � expressions, we get this:
-+ // Expanding any of the Þ, ß, or ð expressions, we get this:
- // (P1[i] - D1[i]*t - P0[i] - D0N[i]*D0[x]*D1[x]*t + D0N[i]*D0[x]*P0[x]
- // - D0N[i]*D0[y]*D1[y]*t + D0N[i]*D0[y]*P0[y] - D0N[i]*D0[z]*D1[z]*t
-- // + D0N[i]*D0[z]*P0[z])� ,
-+ // + D0N[i]*D0[z]*P0[z])² ,
- // where i=[x|y|z].
- //
-- // Derivating this by using the chain rule (i.e. g(t)� =
-+ // Derivating this by using the chain rule (i.e. g(t)² =
- // 2*g(t)*g'(t)), we'll get this equation for finding the t yielding
- // the minimum distance between two points Q0 and Q1 on the lines:
- //
- // -(cx*dx+cy*dy+cz*dz)
- // t = --------------------
-- // dx� + dy� + dz�
-+ // dx² + dy² + dz²
- //
- // di = D1[i] - D0N[i] * (D0[x]*D1[x] + D0[y]*D1[y] + D0[z]*D1[z])
- // and
-@@ -334,7 +334,7 @@ SbLine::getClosestPoint(const SbVec3f & point) const
- // Q = point to find.
- //
- // Solved by:
-- // a�b
-+ // a·b
- // comp_b(a) = --- , a = P-SP, b = D, comp_b(a) = |Q-SP|
- // |b|
- //
-diff --git a/src/base/SbMatrix.cpp b/src/base/SbMatrix.cpp
-index e47b54e..7426461 100644
---- a/src/base/SbMatrix.cpp
-+++ b/src/base/SbMatrix.cpp
-@@ -924,7 +924,7 @@ SbMatrix::setTransform(const SbVec3f & t, const SbRotation & r, const SbVec3f &
- scale orientation. The resulting matrix gets calculated like this:
-
- \code
-- M = Ro-� * S * Ro * R * T
-+ M = Ro-¹ * S * Ro * R * T
- \endcode
-
- where \a Ro is the scale orientation, and \a S, \a R
-@@ -994,7 +994,7 @@ SbMatrix::setTransform(const SbVec3f & t, const SbRotation & r,
- calculated like this:
-
- \code
-- M = -Tc * Ro-� * S * Ro * R * T * Tc
-+ M = -Tc * Ro-¹ * S * Ro * R * T * Tc
- \endcode
-
- where \a Tc is the center point, \a Ro the scale orientation, \a S,
-diff --git a/src/base/SbPlane.cpp b/src/base/SbPlane.cpp
-index f77070c..598b380 100644
---- a/src/base/SbPlane.cpp
-+++ b/src/base/SbPlane.cpp
-@@ -99,9 +99,9 @@ SbPlane::SbPlane(const SbVec3f& p0, const SbVec3f& p1, const SbVec3f& p2)
-
- // we test and warn about a null vector above
- (void) this->normal.normalize();
-- // N�point
-+ // N·point
- // d = -------, |N| == 1
-- // |N|�
-+ // |N|²
-
- this->distance = this->normal.dot(p0);
- }
-@@ -124,9 +124,9 @@ SbPlane::SbPlane(const SbVec3f& normalref, const SbVec3f& point)
- // we test and warn about a null vector above
- (void) this->normal.normalize();
-
-- // N�point
-+ // N·point
- // d = -------, |N| == 1
-- // |N|�
-+ // |N|²
-
- this->distance = this->normal.dot(point);
- }
-@@ -173,15 +173,15 @@ SbPlane::intersect(const SbLine& l, SbVec3f& intersection) const
- //
- // We can also easily see that a point must satisfy this equation to lie
- // in the plane:
-- // N�(Q - d*N) = 0, where N is the normal vector,
-+ // N·(Q - d*N) = 0, where N is the normal vector,
- // Q is the point and d the offset
- // from the origin.
- //
- // Combining these two equations and simplifying we get:
- //
-- // d*|N|� - N�P
-+ // d*|N|² - N·P
- // t = ----------------, |N| == 1
-- // N�D
-+ // N·D
- //
- // Substituting t back in (1), we've solved the problem.
- // 19980816 mortene.
-diff --git a/src/base/SbSphere.cpp b/src/base/SbSphere.cpp
-index d6dd9f5..e3e4154 100644
---- a/src/base/SbSphere.cpp
-+++ b/src/base/SbSphere.cpp
-@@ -191,10 +191,10 @@ SbSphere::intersect(const SbLine &l, SbVec3f &enter, SbVec3f &exit) const
- // |P + t*D - C| = r
- //
- // A little bit of algebra, and we get a second order equation for t:
-- // t� + t * 2*(P�D - C�D) + (|P|� + |C|� - 2*P�C - r�) = 0
-+ // t² + t * 2*(P·D - C·D) + (|P|² + |C|² - 2*P·C - r²) = 0
- //
-- // Using t = (-b � sqrt(b� - 4ac))/2a, a = 1, b = 2*(P�D - C�D),
-- // c = (|P|� + |C|� - 2*P�C - r�),
-+ // Using t = (-b ± sqrt(b² - 4ac))/2a, a = 1, b = 2*(P·D - C·D),
-+ // c = (|P|² + |C|² - 2*P·C - r²),
- //
- // we can solve for t and backsubstitute into the line equation to
- // find the enter and exit point (if any).
-diff --git a/src/base/SbVec3d.cpp b/src/base/SbVec3d.cpp
-index 5b9455b..69c71b0 100644
---- a/src/base/SbVec3d.cpp
-+++ b/src/base/SbVec3d.cpp
-@@ -124,7 +124,7 @@ SbVec3d::SbVec3d(const SbDPPlane & p0, const SbDPPlane & p1, const SbDPPlane & p
-
- // The equation for a point in a plane can be:
- //
-- // N�(P - P0) = 0 , N is the plane's normal vectors,
-+ // N·(P - P0) = 0 , N is the plane's normal vectors,
- // P is the point and P0 is the "root
- // point" of the plane (i.e. the point
- // in the plane closest to the coordinate
-@@ -132,13 +132,13 @@ SbVec3d::SbVec3d(const SbDPPlane & p0, const SbDPPlane & p1, const SbDPPlane & p
- //
- // Simplifying and substituting, we get this:
- //
-- // N�P = d , d is the distance from the origin to
-+ // N·P = d , d is the distance from the origin to
- // the closest point on the plane
- //
- // Using this for all three given planes:
-- // N0�P = d0
-- // N1�P = d1
-- // N2�P = d2
-+ // N0·P = d0
-+ // N1·P = d1
-+ // N2·P = d2
- //
- // Taking the dot products we get a set of linear equations:
- //
-@@ -171,7 +171,7 @@ SbVec3d::SbVec3d(const SbDPPlane & p0, const SbDPPlane & p1, const SbDPPlane & p
-
-
- int i, j;
-- const int n = 3; // Input matrix dimensions are n � (n+1).
-+ const int n = 3; // Input matrix dimensions are n × (n+1).
-
- for (int k=0; k < n-1; k++) {
- j=k;
-diff --git a/src/base/SbVec3f.cpp b/src/base/SbVec3f.cpp
-index 456ba16..deca538 100644
---- a/src/base/SbVec3f.cpp
-+++ b/src/base/SbVec3f.cpp
-@@ -119,7 +119,7 @@ SbVec3f::SbVec3f(const SbPlane & p0, const SbPlane & p1, const SbPlane & p2)
-
- // The equation for a point in a plane can be:
- //
-- // N�(P - P0) = 0 , N is the plane's normal vectors,
-+ // N·(P - P0) = 0 , N is the plane's normal vectors,
- // P is the point and P0 is the "root
- // point" of the plane (i.e. the point
- // in the plane closest to the coordinate
-@@ -127,13 +127,13 @@ SbVec3f::SbVec3f(const SbPlane & p0, const SbPlane & p1, const SbPlane & p2)
- //
- // Simplifying and substituting, we get this:
- //
-- // N�P = d , d is the distance from the origin to
-+ // N·P = d , d is the distance from the origin to
- // the closest point on the plane
- //
- // Using this for all three given planes:
-- // N0�P = d0
-- // N1�P = d1
-- // N2�P = d2
-+ // N0·P = d0
-+ // N1·P = d1
-+ // N2·P = d2
- //
- // Taking the dot products we get a set of linear equations:
- //
-@@ -166,7 +166,7 @@ SbVec3f::SbVec3f(const SbPlane & p0, const SbPlane & p1, const SbPlane & p2)
-
-
- int i, j;
-- const int n = 3; // Input matrix dimensions are n � (n+1).
-+ const int n = 3; // Input matrix dimensions are n × (n+1).
-
- for (int k=0; k < n-1; k++) {
- j=k;
-diff --git a/src/draggers/SoDragger.cpp b/src/draggers/SoDragger.cpp
-index 00138c8..9276355 100644
---- a/src/draggers/SoDragger.cpp
-+++ b/src/draggers/SoDragger.cpp
-@@ -38,8 +38,8 @@
- cameras or lightsources).
-
- For a very thorough introduction and tutorial to the dragger classes
-- and general concepts, we advise you to consult �The Inventor
-- Mentor�, ISBN 0-201-62495-8, chapter 15.
-+ and general concepts, we advise you to consult «The Inventor
-+ Mentor», ISBN 0-201-62495-8, chapter 15.
-
- This is the common superclass for all dragger classes.
-
-diff --git a/src/fonts/font13.icc b/src/fonts/font13.icc
-index 251dee9..ee97cc0 100644
---- a/src/fonts/font13.icc
-+++ b/src/fonts/font13.icc
-@@ -158,99 +158,99 @@
- { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }, /* letter 0x9d */
- { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }, /* letter 0x9e */
- { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }, /* letter 0x9f */
-- { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }, /* letter 0xa0 '�' */
-- { 0,0,0,0,0x8,0x0,0x0,0x0,0x8,0x0,0x0,0x0,0x8,0x0,0x0,0x0,0x8,0x0,0x0,0x0,0,0,0,0,0,0,0,0,0x8,0x0,0x0,0x0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }, /* letter 0xa1 '�' */
-- { 0,0,0,0,0,0,0,0,0,0,0,0,0x8,0x0,0x0,0x0,0x1c,0x0,0x0,0x0,0x20,0x0,0x0,0x0,0x20,0x0,0x0,0x0,0x1c,0x0,0x0,0x0,0x8,0x0,0x0,0x0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }, /* letter 0xa2 '�' */
-- { 0,0,0,0,0,0,0,0,0,0,0,0,0x3e,0x0,0x0,0x0,0x12,0x0,0x0,0x0,0x8,0x0,0x0,0x0,0x3c,0x0,0x0,0x0,0x10,0x0,0x0,0x0,0x10,0x0,0x0,0x0,0x1c,0x0,0x0,0x0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }, /* letter 0xa3 '�' */
-- { 0,0,0,0,0,0,0,0,0,0,0,0,0x21,0x0,0x0,0x0,0x1e,0x0,0x0,0x0,0x12,0x0,0x0,0x0,0x12,0x0,0x0,0x0,0x1e,0x0,0x0,0x0,0x21,0x0,0x0,0x0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }, /* letter 0xa4 '�' */
-- { 0,0,0,0,0,0,0,0,0,0,0,0,0x1c,0x0,0x0,0x0,0x3e,0x0,0x0,0x0,0x8,0x0,0x0,0x0,0x3e,0x0,0x0,0x0,0x14,0x0,0x0,0x0,0x22,0x0,0x0,0x0,0x63,0x0,0x0,0x0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }, /* letter 0xa5 '�' */
-- { 0,0,0,0,0,0,0,0,0x8,0x0,0x0,0x0,0x8,0x0,0x0,0x0,0x8,0x0,0x0,0x0,0,0,0,0,0,0,0,0,0x8,0x0,0x0,0x0,0x8,0x0,0x0,0x0,0x8,0x0,0x0,0x0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }, /* letter 0xa6 '�' */
-- { 0,0,0,0,0,0,0,0,0x38,0x0,0x0,0x0,0x24,0x0,0x0,0x0,0xc,0x0,0x0,0x0,0x14,0x0,0x0,0x0,0x28,0x0,0x0,0x0,0x30,0x0,0x0,0x0,0x24,0x0,0x0,0x0,0x1c,0x0,0x0,0x0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }, /* letter 0xa7 '�' */
-- { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0x28,0x0,0x0,0x0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }, /* letter 0xa8 '�' */
-- { 0,0,0,0,0,0,0,0,0,0,0,0,0x1c,0x0,0x0,0x0,0x22,0x0,0x0,0x0,0x5d,0x0,0x0,0x0,0x51,0x0,0x0,0x0,0x5d,0x0,0x0,0x0,0x22,0x0,0x0,0x0,0x1c,0x0,0x0,0x0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }, /* letter 0xa9 '�' */
-- { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0x1e,0x0,0x0,0x0,0x1c,0x0,0x0,0x0,0x4,0x0,0x0,0x0,0x1c,0x0,0x0,0x0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }, /* letter 0xaa '�' */
-- { 0,0,0,0,0,0,0,0,0,0,0,0,0x9,0x0,0x0,0x0,0x12,0x0,0x0,0x0,0x24,0x0,0x0,0x0,0x12,0x0,0x0,0x0,0x9,0x0,0x0,0x0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }, /* letter 0xab '�' */
-- { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0x2,0x0,0x0,0x0,0x2,0x0,0x0,0x0,0x7e,0x0,0x0,0x0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }, /* letter 0xac '�' */
-- { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0x3e,0x0,0x0,0x0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }, /* letter 0xad '�' */
-- { 0,0,0,0,0,0,0,0,0,0,0,0,0x1c,0x0,0x0,0x0,0x22,0x0,0x0,0x0,0x7d,0x0,0x0,0x0,0x59,0x0,0x0,0x0,0x55,0x0,0x0,0x0,0x3e,0x0,0x0,0x0,0x1c,0x0,0x0,0x0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }, /* letter 0xae '�' */
-- { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0x7f,0x0,0x0,0x0,0,0,0,0,0,0,0,0,0,0,0,0 }, /* letter 0xaf '�' */
-- { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0x1c,0x0,0x0,0x0,0x14,0x0,0x0,0x0,0x1c,0x0,0x0,0x0,0,0,0,0,0,0,0,0,0,0,0,0 }, /* letter 0xb0 '�' */
-- { 0,0,0,0,0,0,0,0,0,0,0,0,0x3e,0x0,0x0,0x0,0x8,0x0,0x0,0x0,0x8,0x0,0x0,0x0,0x3e,0x0,0x0,0x0,0x8,0x0,0x0,0x0,0x8,0x0,0x0,0x0,0x8,0x0,0x0,0x0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }, /* letter 0xb1 '�' */
-- { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0x1c,0x0,0x0,0x0,0x8,0x0,0x0,0x0,0x14,0x0,0x0,0x0,0xc,0x0,0x0,0x0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }, /* letter 0xb2 '�' */
-- { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0x1c,0x0,0x0,0x0,0x4,0x0,0x0,0x0,0xc,0x0,0x0,0x0,0x1c,0x0,0x0,0x0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }, /* letter 0xb3 '�' */
-- { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0x10,0x0,0x0,0x0,0x8,0x0,0x0,0x0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }, /* letter 0xb4 '�' */
-- { 0,0,0,0,0x20,0x0,0x0,0x0,0x20,0x0,0x0,0x0,0x3f,0x0,0x0,0x0,0x22,0x0,0x0,0x0,0x22,0x0,0x0,0x0,0x22,0x0,0x0,0x0,0x66,0x0,0x0,0x0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }, /* letter 0xb5 '�' */
-- { 0,0,0,0,0,0,0,0,0x1b,0x0,0x0,0x0,0xa,0x0,0x0,0x0,0xa,0x0,0x0,0x0,0xa,0x0,0x0,0x0,0x3a,0x0,0x0,0x0,0x4a,0x0,0x0,0x0,0x4a,0x0,0x0,0x0,0x3f,0x0,0x0,0x0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }, /* letter 0xb6 '�' */
-- { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0x18,0x0,0x0,0x0,0x18,0x0,0x0,0x0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }, /* letter 0xb7 '�' */
-- { 0,0,0,0,0x1c,0x0,0x0,0x0,0x4,0x0,0x0,0x0,0x8,0x0,0x0,0x0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }, /* letter 0xb8 '�' */
-- { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0x1c,0x0,0x0,0x0,0x8,0x0,0x0,0x0,0x8,0x0,0x0,0x0,0x18,0x0,0x0,0x0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }, /* letter 0xb9 '�' */
-- { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0x10,0x0,0x0,0x0,0x28,0x0,0x0,0x0,0x10,0x0,0x0,0x0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }, /* letter 0xba '�' */
-- { 0,0,0,0,0,0,0,0,0,0,0,0,0x48,0x0,0x0,0x0,0x24,0x0,0x0,0x0,0x12,0x0,0x0,0x0,0x24,0x0,0x0,0x0,0x48,0x0,0x0,0x0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }, /* letter 0xbb '�' */
-- { 0,0,0,0,0,0,0,0,0,0,0,0,0x3,0x0,0x0,0x0,0x27,0x0,0x0,0x0,0x1b,0x0,0x0,0x0,0x77,0x0,0x0,0x0,0x21,0x0,0x0,0x0,0x20,0x0,0x0,0x0,0x60,0x0,0x0,0x0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }, /* letter 0xbc '�' */
-- { 0,0,0,0,0,0,0,0,0,0,0,0,0x7,0x0,0x0,0x0,0x2,0x0,0x0,0x0,0x21,0x0,0x0,0x0,0x7f,0x0,0x0,0x0,0x24,0x0,0x0,0x0,0x22,0x0,0x0,0x0,0x60,0x0,0x0,0x0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }, /* letter 0xbd '�' */
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-- { 0,0,0,0,0x18,0x0,0x0,0x0,0x24,0x0,0x0,0x0,0x20,0x0,0x0,0x0,0x10,0x0,0x0,0x0,0,0,0,0,0,0,0,0,0x18,0x0,0x0,0x0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }, /* letter 0xbf '�' */
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-+ { 0,0,0,0,0,0,0,0,0,0,0,0,0x1b,0x0,0x0,0x0,0x26,0x0,0x0,0x0,0x22,0x0,0x0,0x0,0x22,0x0,0x0,0x0,0x66,0x0,0x0,0x0,0,0,0,0,0x8,0x0,0x0,0x0,0x4,0x0,0x0,0x0,0,0,0,0,0,0,0,0,0,0,0,0 }, /* letter 0xfa 'ú' */
-+ { 0,0,0,0,0,0,0,0,0,0,0,0,0x1b,0x0,0x0,0x0,0x26,0x0,0x0,0x0,0x22,0x0,0x0,0x0,0x22,0x0,0x0,0x0,0x66,0x0,0x0,0x0,0,0,0,0,0x14,0x0,0x0,0x0,0x8,0x0,0x0,0x0,0,0,0,0,0,0,0,0,0,0,0,0 }, /* letter 0xfb 'û' */
-+ { 0,0,0,0,0,0,0,0,0,0,0,0,0x1b,0x0,0x0,0x0,0x26,0x0,0x0,0x0,0x22,0x0,0x0,0x0,0x22,0x0,0x0,0x0,0x66,0x0,0x0,0x0,0,0,0,0,0x14,0x0,0x0,0x0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }, /* letter 0xfc 'ü' */
-+ { 0,0,0,0,0x38,0x0,0x0,0x0,0x8,0x0,0x0,0x0,0x8,0x0,0x0,0x0,0x14,0x0,0x0,0x0,0x14,0x0,0x0,0x0,0x22,0x0,0x0,0x0,0x77,0x0,0x0,0x0,0,0,0,0,0x8,0x0,0x0,0x0,0x4,0x0,0x0,0x0,0,0,0,0,0,0,0,0,0,0,0,0 }, /* letter 0xfd 'ý' */
-+ { 0,0,0,0,0x70,0x0,0x0,0x0,0x20,0x0,0x0,0x0,0x3c,0x0,0x0,0x0,0x22,0x0,0x0,0x0,0x22,0x0,0x0,0x0,0x32,0x0,0x0,0x0,0x2c,0x0,0x0,0x0,0x20,0x0,0x0,0x0,0x60,0x0,0x0,0x0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }, /* letter 0xfe 'þ' */
-+ { 0,0,0,0,0x38,0x0,0x0,0x0,0x8,0x0,0x0,0x0,0x8,0x0,0x0,0x0,0x14,0x0,0x0,0x0,0x14,0x0,0x0,0x0,0x22,0x0,0x0,0x0,0x77,0x0,0x0,0x0,0,0,0,0,0x14,0x0,0x0,0x0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 } /* letter 0xff 'ÿ' */
-diff --git a/src/fonts/font17.icc b/src/fonts/font17.icc
-index 197cd0f..1cfca62 100644
---- a/src/fonts/font17.icc
-+++ b/src/fonts/font17.icc
-@@ -158,99 +158,99 @@
- { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }, /* letter 0x9d */
- { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }, /* letter 0x9e */
- { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }, /* letter 0x9f */
-- { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }, /* letter 0xa0 '�' */
-- { 0,0,0,0,0x4,0x0,0x0,0x0,0x4,0x0,0x0,0x0,0x4,0x0,0x0,0x0,0x4,0x0,0x0,0x0,0x4,0x0,0x0,0x0,0x4,0x0,0x0,0x0,0,0,0,0,0,0,0,0,0xe,0x0,0x0,0x0,0xe,0x0,0x0,0x0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }, /* letter 0xa1 '�' */
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-+ { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0xe,0xc0,0x0,0x0,0x11,0x80,0x0,0x0,0x10,0x80,0x0,0x0,0x10,0x80,0x0,0x0,0x10,0x80,0x0,0x0,0x10,0x80,0x0,0x0,0x31,0x80,0x0,0x0,0,0,0,0,0x11,0x0,0x0,0x0,0xa,0x0,0x0,0x0,0x4,0x0,0x0,0x0,0,0,0,0,0,0,0,0,0,0,0,0 }, /* letter 0xfb 'û' */
-+ { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0xe,0xc0,0x0,0x0,0x11,0x80,0x0,0x0,0x10,0x80,0x0,0x0,0x10,0x80,0x0,0x0,0x10,0x80,0x0,0x0,0x10,0x80,0x0,0x0,0x31,0x80,0x0,0x0,0,0,0,0,0x9,0x0,0x0,0x0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }, /* letter 0xfc 'ü' */
-+ { 0,0,0,0,0x7c,0x0,0x0,0x0,0x8,0x0,0x0,0x0,0x4,0x0,0x0,0x0,0x4,0x0,0x0,0x0,0xa,0x0,0x0,0x0,0xa,0x0,0x0,0x0,0x11,0x0,0x0,0x0,0x11,0x0,0x0,0x0,0x20,0x80,0x0,0x0,0x71,0xc0,0x0,0x0,0,0,0,0,0x4,0x0,0x0,0x0,0x2,0x0,0x0,0x0,0x1,0x0,0x0,0x0,0,0,0,0,0,0,0,0,0,0,0,0 }, /* letter 0xfd 'ý' */
-+ { 0,0,0,0,0x38,0x0,0x0,0x0,0x10,0x0,0x0,0x0,0x10,0x0,0x0,0x0,0x17,0x0,0x0,0x0,0x18,0x80,0x0,0x0,0x10,0x40,0x0,0x0,0x10,0x40,0x0,0x0,0x10,0x40,0x0,0x0,0x18,0x80,0x0,0x0,0x17,0x0,0x0,0x0,0x10,0x0,0x0,0x0,0x10,0x0,0x0,0x0,0x30,0x0,0x0,0x0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }, /* letter 0xfe 'þ' */
-+ { 0,0,0,0,0x7c,0x0,0x0,0x0,0x8,0x0,0x0,0x0,0x4,0x0,0x0,0x0,0x4,0x0,0x0,0x0,0xa,0x0,0x0,0x0,0xa,0x0,0x0,0x0,0x11,0x0,0x0,0x0,0x11,0x0,0x0,0x0,0x20,0x80,0x0,0x0,0x71,0xc0,0x0,0x0,0,0,0,0,0x9,0x0,0x0,0x0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 } /* letter 0xff 'ÿ' */
-diff --git a/src/fonts/font25.icc b/src/fonts/font25.icc
-index d744f10..653c5c5 100644
---- a/src/fonts/font25.icc
-+++ b/src/fonts/font25.icc
-@@ -158,99 +158,99 @@
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- { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }, /* letter 0x9e */
- { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }, /* letter 0x9f */
-- { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }, /* letter 0xa0 '�' */
-- { 0,0,0,0,0,0,0,0,0,0,0,0,0x0,0x80,0x0,0x0,0x0,0x80,0x0,0x0,0x0,0x80,0x0,0x0,0x0,0x80,0x0,0x0,0x0,0x80,0x0,0x0,0x0,0x80,0x0,0x0,0x0,0x80,0x0,0x0,0x0,0x80,0x0,0x0,0x0,0x80,0x0,0x0,0x0,0x80,0x0,0x0,0,0,0,0,0,0,0,0,0,0,0,0,0x1,0xc0,0x0,0x0,0x1,0xc0,0x0,0x0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }, /* letter 0xa1 '�' */
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-diff --git a/src/fonts/font33.icc b/src/fonts/font33.icc
-index 90f7e8c..edb9147 100644
---- a/src/fonts/font33.icc
-+++ b/src/fonts/font33.icc
-@@ -158,99 +158,99 @@
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-+ { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0x1,0xfc,0x0,0x0,0x2,0x2,0x0,0x0,0x4,0x1,0x0,0x0,0x8,0x0,0x80,0x0,0x10,0x0,0x40,0x0,0x10,0x0,0x40,0x0,0x10,0x0,0x40,0x0,0x10,0x0,0x40,0x0,0x10,0x0,0x40,0x0,0x10,0x0,0x40,0x0,0x8,0x0,0x80,0x0,0x4,0x1,0x0,0x0,0x3,0x6,0x0,0x0,0x0,0xf8,0x0,0x0,0,0,0,0,0,0,0,0,0x0,0x8,0x0,0x0,0x0,0x10,0x0,0x0,0x0,0x20,0x0,0x0,0x0,0x40,0x0,0x0,0x0,0x80,0x0,0x0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }, /* letter 0xf2 'ò' */
-+ { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0x1,0xfc,0x0,0x0,0x2,0x2,0x0,0x0,0x4,0x1,0x0,0x0,0x8,0x0,0x80,0x0,0x10,0x0,0x40,0x0,0x10,0x0,0x40,0x0,0x10,0x0,0x40,0x0,0x10,0x0,0x40,0x0,0x10,0x0,0x40,0x0,0x10,0x0,0x40,0x0,0x8,0x0,0x80,0x0,0x4,0x1,0x0,0x0,0x3,0x6,0x0,0x0,0x0,0xf8,0x0,0x0,0,0,0,0,0,0,0,0,0x0,0x80,0x0,0x0,0x0,0x40,0x0,0x0,0x0,0x20,0x0,0x0,0x0,0x10,0x0,0x0,0x0,0x8,0x0,0x0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }, /* letter 0xf3 'ó' */
-+ { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0x1,0xfc,0x0,0x0,0x2,0x2,0x0,0x0,0x4,0x1,0x0,0x0,0x8,0x0,0x80,0x0,0x10,0x0,0x40,0x0,0x10,0x0,0x40,0x0,0x10,0x0,0x40,0x0,0x10,0x0,0x40,0x0,0x10,0x0,0x40,0x0,0x10,0x0,0x40,0x0,0x8,0x0,0x80,0x0,0x4,0x1,0x0,0x0,0x3,0x6,0x0,0x0,0x0,0xf8,0x0,0x0,0,0,0,0,0,0,0,0,0x2,0x2,0x0,0x0,0x3,0x8e,0x0,0x0,0x0,0xd8,0x0,0x0,0x0,0x70,0x0,0x0,0x0,0x20,0x0,0x0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }, /* letter 0xf4 'ô' */
-+ { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0x1,0xfc,0x0,0x0,0x2,0x2,0x0,0x0,0x4,0x1,0x0,0x0,0x8,0x0,0x80,0x0,0x10,0x0,0x40,0x0,0x10,0x0,0x40,0x0,0x10,0x0,0x40,0x0,0x10,0x0,0x40,0x0,0x10,0x0,0x40,0x0,0x10,0x0,0x40,0x0,0x8,0x0,0x80,0x0,0x4,0x1,0x0,0x0,0x3,0x6,0x0,0x0,0x0,0xf8,0x0,0x0,0,0,0,0,0,0,0,0,0x0,0xe,0x0,0x0,0x3,0x33,0x0,0x0,0x1,0xc0,0x0,0x0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }, /* letter 0xf5 'õ' */
-+ { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0x1,0xfc,0x0,0x0,0x2,0x2,0x0,0x0,0x4,0x1,0x0,0x0,0x8,0x0,0x80,0x0,0x10,0x0,0x40,0x0,0x10,0x0,0x40,0x0,0x10,0x0,0x40,0x0,0x10,0x0,0x40,0x0,0x10,0x0,0x40,0x0,0x10,0x0,0x40,0x0,0x8,0x0,0x80,0x0,0x4,0x1,0x0,0x0,0x3,0x6,0x0,0x0,0x0,0xf8,0x0,0x0,0,0,0,0,0,0,0,0,0x1,0xc7,0x0,0x0,0x1,0xc7,0x0,0x0,0x1,0xc7,0x0,0x0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }, /* letter 0xf6 'ö' */
-+ { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0x0,0x70,0x0,0x0,0x0,0x70,0x0,0x0,0x0,0x70,0x0,0x0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0x1f,0xff,0xc0,0x0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0x0,0x70,0x0,0x0,0x0,0x70,0x0,0x0,0x0,0x70,0x0,0x0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }, /* letter 0xf7 '÷' */
-+ { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0x11,0xf8,0x0,0x0,0xf,0x6,0x0,0x0,0xc,0x1,0x0,0x0,0xa,0x0,0x80,0x0,0x19,0x0,0x80,0x0,0x10,0x80,0x40,0x0,0x10,0x60,0x40,0x0,0x10,0x10,0x40,0x0,0x10,0x8,0x40,0x0,0x8,0x4,0xc0,0x0,0x8,0x2,0x80,0x0,0x4,0x1,0x80,0x0,0x3,0x7,0x80,0x0,0x0,0xfc,0x40,0x0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }, /* letter 0xf8 'ø' */
-+ { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0x1,0xf1,0xc0,0x0,0x2,0xd,0x0,0x0,0x4,0x3,0x0,0x0,0x4,0x1,0x0,0x0,0x4,0x1,0x0,0x0,0x4,0x1,0x0,0x0,0x4,0x1,0x0,0x0,0x4,0x1,0x0,0x0,0x4,0x1,0x0,0x0,0x4,0x1,0x0,0x0,0x4,0x1,0x0,0x0,0x4,0x1,0x0,0x0,0x4,0x1,0x0,0x0,0x1c,0x7,0x0,0x0,0,0,0,0,0,0,0,0,0x0,0x20,0x0,0x0,0x0,0x40,0x0,0x0,0x0,0x80,0x0,0x0,0x1,0x0,0x0,0x0,0x2,0x0,0x0,0x0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }, /* letter 0xf9 'ù' */
-+ { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0x1,0xf1,0xc0,0x0,0x2,0xd,0x0,0x0,0x4,0x3,0x0,0x0,0x4,0x1,0x0,0x0,0x4,0x1,0x0,0x0,0x4,0x1,0x0,0x0,0x4,0x1,0x0,0x0,0x4,0x1,0x0,0x0,0x4,0x1,0x0,0x0,0x4,0x1,0x0,0x0,0x4,0x1,0x0,0x0,0x4,0x1,0x0,0x0,0x4,0x1,0x0,0x0,0x1c,0x7,0x0,0x0,0,0,0,0,0,0,0,0,0x0,0x80,0x0,0x0,0x0,0x40,0x0,0x0,0x0,0x20,0x0,0x0,0x0,0x10,0x0,0x0,0x0,0x8,0x0,0x0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }, /* letter 0xfa 'ú' */
-+ { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0x1,0xf1,0xc0,0x0,0x2,0xd,0x0,0x0,0x4,0x3,0x0,0x0,0x4,0x1,0x0,0x0,0x4,0x1,0x0,0x0,0x4,0x1,0x0,0x0,0x4,0x1,0x0,0x0,0x4,0x1,0x0,0x0,0x4,0x1,0x0,0x0,0x4,0x1,0x0,0x0,0x4,0x1,0x0,0x0,0x4,0x1,0x0,0x0,0x4,0x1,0x0,0x0,0x1c,0x7,0x0,0x0,0,0,0,0,0,0,0,0,0x4,0x4,0x0,0x0,0x7,0x1c,0x0,0x0,0x1,0xb0,0x0,0x0,0x0,0xe0,0x0,0x0,0x0,0x40,0x0,0x0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }, /* letter 0xfb 'û' */
-+ { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0x1,0xf1,0xc0,0x0,0x2,0xd,0x0,0x0,0x4,0x3,0x0,0x0,0x4,0x1,0x0,0x0,0x4,0x1,0x0,0x0,0x4,0x1,0x0,0x0,0x4,0x1,0x0,0x0,0x4,0x1,0x0,0x0,0x4,0x1,0x0,0x0,0x4,0x1,0x0,0x0,0x4,0x1,0x0,0x0,0x4,0x1,0x0,0x0,0x4,0x1,0x0,0x0,0x1c,0x7,0x0,0x0,0,0,0,0,0,0,0,0,0x1,0xc7,0x0,0x0,0x1,0xc7,0x0,0x0,0x1,0xc7,0x0,0x0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }, /* letter 0xfc 'ü' */
-+ { 0,0,0,0,0,0,0,0,0,0,0,0,0x1f,0xf0,0x0,0x0,0x0,0x40,0x0,0x0,0x0,0x40,0x0,0x0,0x0,0x40,0x0,0x0,0x0,0x20,0x0,0x0,0x0,0x20,0x0,0x0,0x0,0x30,0x0,0x0,0x0,0x30,0x0,0x0,0x0,0x48,0x0,0x0,0x0,0x48,0x0,0x0,0x0,0x84,0x0,0x0,0x0,0x84,0x0,0x0,0x1,0x2,0x0,0x0,0x1,0x2,0x0,0x0,0x2,0x1,0x0,0x0,0x2,0x1,0x0,0x0,0x4,0x0,0x80,0x0,0x4,0x0,0x80,0x0,0x8,0x0,0x40,0x0,0x3e,0x3,0xf0,0x0,0,0,0,0,0,0,0,0,0x0,0x40,0x0,0x0,0x0,0x20,0x0,0x0,0x0,0x10,0x0,0x0,0x0,0x8,0x0,0x0,0x0,0x4,0x0,0x0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }, /* letter 0xfd 'ý' */
-+ { 0,0,0,0,0,0,0,0,0,0,0,0,0x3f,0x80,0x0,0x0,0x8,0x0,0x0,0x0,0x8,0x0,0x0,0x0,0x8,0x0,0x0,0x0,0x8,0x0,0x0,0x0,0x8,0x0,0x0,0x0,0x8,0xfc,0x0,0x0,0xb,0x86,0x0,0x0,0xe,0x1,0x0,0x0,0xc,0x0,0x80,0x0,0xc,0x0,0xc0,0x0,0x8,0x0,0x40,0x0,0x8,0x0,0x40,0x0,0x8,0x0,0x40,0x0,0x8,0x0,0x40,0x0,0xc,0x0,0xc0,0x0,0xc,0x0,0x80,0x0,0xe,0x1,0x0,0x0,0xb,0x86,0x0,0x0,0x8,0xfc,0x0,0x0,0x8,0x0,0x0,0x0,0x8,0x0,0x0,0x0,0x8,0x0,0x0,0x0,0x8,0x0,0x0,0x0,0x8,0x0,0x0,0x0,0x38,0x0,0x0,0x0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }, /* letter 0xfe 'þ' */
-+ { 0,0,0,0,0,0,0,0,0,0,0,0,0x1f,0xf0,0x0,0x0,0x0,0x40,0x0,0x0,0x0,0x40,0x0,0x0,0x0,0x40,0x0,0x0,0x0,0x20,0x0,0x0,0x0,0x20,0x0,0x0,0x0,0x30,0x0,0x0,0x0,0x30,0x0,0x0,0x0,0x48,0x0,0x0,0x0,0x48,0x0,0x0,0x0,0x84,0x0,0x0,0x0,0x84,0x0,0x0,0x1,0x2,0x0,0x0,0x1,0x2,0x0,0x0,0x2,0x1,0x0,0x0,0x2,0x1,0x0,0x0,0x4,0x0,0x80,0x0,0x4,0x0,0x80,0x0,0x8,0x0,0x40,0x0,0x3e,0x3,0xf0,0x0,0,0,0,0,0,0,0,0,0x0,0xe3,0x80,0x0,0x0,0xe3,0x80,0x0,0x0,0xe3,0x80,0x0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 } /* letter 0xff 'ÿ' */
-diff --git a/src/fonts/fontlib_wrapper.cpp b/src/fonts/fontlib_wrapper.cpp
-index 3b9b380..d2b2088 100644
---- a/src/fonts/fontlib_wrapper.cpp
-+++ b/src/fonts/fontlib_wrapper.cpp
-@@ -664,7 +664,7 @@ cc_flw_get_glyph(int font, unsigned int character)
- a superset of the chars in the default font. (The default
- font characters being rendered was due to a bug in the
- character mapping, causing failure to find special chars such
-- as '���'. The bug has since been fixed). 20030327 preng */
-+ as 'ØÆÅ'. The bug has since been fixed). 20030327 preng */
-
- if (cc_font_debug()) {
- cc_debugerror_postwarning("cc_flw_get_glyph",
-diff --git a/src/fonts/freetype.cpp b/src/fonts/freetype.cpp
-index 6f4bf27..760b88b 100644
---- a/src/fonts/freetype.cpp
-+++ b/src/fonts/freetype.cpp
-@@ -21,7 +21,7 @@
- *
- \**************************************************************************/
-
--/* FIXME: problem reported by Jan Pe�iva on coin-dicuss: if there's a
-+/* FIXME: problem reported by Jan Peèiva on coin-dicuss: if there's a
- freetype.dll installed as part of Cygwin, and Coin has been built
- with MSVC (and not Cygwin GCC), trying to use the Cygwin FreeType
- DLL leads to a crash. Should detect this problem and avoid a
-diff --git a/src/glue/GLUWrapper.cpp b/src/glue/GLUWrapper.cpp
-index c5267d5..cc5e866 100644
---- a/src/glue/GLUWrapper.cpp
-+++ b/src/glue/GLUWrapper.cpp
-@@ -287,7 +287,7 @@ GLUWrapper_gluNurbsSurface(void * nurb, /* this is really of type "GLUnurbs *" *
- }
-
- cc_string_sprintf(&tmp,
-- "(sKnotCount - sOrder) � (tKnotCount - tOrder) => %d control points\n",
-+ "(sKnotCount - sOrder) × (tKnotCount - tOrder) => %d control points\n",
- (sKnotCount - sOrder) * (tKnotCount - tOrder));
- cc_string_append_string(&s, &tmp);
-
-diff --git a/src/io/SoInput_FileInfo.h b/src/io/SoInput_FileInfo.h
-index a622be8..7148442 100644
---- a/src/io/SoInput_FileInfo.h
-+++ b/src/io/SoInput_FileInfo.h
-@@ -177,7 +177,7 @@ public:
- // ANSI C isspace() takes the current locale into account. Under
- // MSWindows, this can lead to "interesting" artifacts, like a
- // case with RR tracked down and fixed by <thammer@sim.no> where a
-- // character (was it �?) with ASCII value > 127 made isspace()
-+ // character (was it ü?) with ASCII value > 127 made isspace()
- // return non-nil on a German system. So we're using our own
- // locale-independent isspace() implementation instead.
- return coin_isspace(c) || (this->vrml2file && c == ',');
-diff --git a/src/misc/SoState.cpp b/src/misc/SoState.cpp
-index 7450373..20b7908 100644
---- a/src/misc/SoState.cpp
-+++ b/src/misc/SoState.cpp
-@@ -31,7 +31,7 @@
- instances of classes derived from SoElement).
-
- For more information on the inner workings of traversal states in
-- Coin, we recommend the book �The Inventor Toolmaker� (ISBN
-+ Coin, we recommend the book «The Inventor Toolmaker» (ISBN
- 0-201-62493-1), also available at SGI's <a
- href="http://techpubs.sgi.com/library">online library</a>. Search
- for "Toolmaker".
-diff --git a/src/nodekits/SoBaseKit.cpp b/src/nodekits/SoBaseKit.cpp
-index 6686f9e..ed99a8e 100644
---- a/src/nodekits/SoBaseKit.cpp
-+++ b/src/nodekits/SoBaseKit.cpp
-@@ -807,7 +807,7 @@ skip_spaces(const char * ptr)
- // ANSI C isspace() takes the current locale into account. Under
- // MSWindows, this can lead to "interesting" artifacts, like a case
- // with RR tracked down and fixed by <thammer@sim.no> where a
-- // character (was it �?) with ASCII value > 127 made isspace()
-+ // character (was it ü?) with ASCII value > 127 made isspace()
- // return non-nil on a German system. So we're using our own
- // locale-independent isspace() implementation instead.
- while (coin_isspace(*ptr)) ptr++;
-diff --git a/src/nodes/SoMaterialBinding.cpp b/src/nodes/SoMaterialBinding.cpp
-index 8f5c23f..dc5c994 100644
---- a/src/nodes/SoMaterialBinding.cpp
-+++ b/src/nodes/SoMaterialBinding.cpp
-@@ -122,7 +122,7 @@
- Since SGI Open Inventor v2.1, this was disallowed, though -- enough
- colors for all parts must be supplied, or behavior will be
- unspecified (likely to cause a crash, in fact). Note that the
-- �Inventor Mentor� book contains a description of the \e old, \e
-+ «Inventor Mentor» book contains a description of the \e old, \e
- invalid behavior in Chapter 5, section "Binding Nodes" (middle of
- page 128 in the 10th printing).
- */
-diff --git a/src/nodes/SoPerspectiveCamera.cpp b/src/nodes/SoPerspectiveCamera.cpp
-index 5e3f49c..3d02466 100644
---- a/src/nodes/SoPerspectiveCamera.cpp
-+++ b/src/nodes/SoPerspectiveCamera.cpp
-@@ -61,7 +61,7 @@
- \var SoSFFloat SoPerspectiveCamera::heightAngle
-
- The vertical angle of the viewport, also known as "field of view".
-- Default value is 45� (note: value is specified in radians).
-+ Default value is 45° (note: value is specified in radians).
- */
-
- // *************************************************************************
-@@ -75,7 +75,7 @@ SoPerspectiveCamera::SoPerspectiveCamera()
- {
- SO_NODE_INTERNAL_CONSTRUCTOR(SoPerspectiveCamera);
-
-- SO_NODE_ADD_FIELD(heightAngle, (float(M_PI)/4.0f)); // 45�.
-+ SO_NODE_ADD_FIELD(heightAngle, (float(M_PI)/4.0f)); // 45°.
- }
-
- /*!
-diff --git a/src/nodes/SoSpotLight.cpp b/src/nodes/SoSpotLight.cpp
-index 6ebb908..bfb161f 100644
---- a/src/nodes/SoSpotLight.cpp
-+++ b/src/nodes/SoSpotLight.cpp
-@@ -96,7 +96,7 @@
-
- The angle in radians from the direction vector where there will be
- no light outside (i.e. the angle of the "lampshade"). Default value
-- is PI/4.0 (i.e. 45�). The value of this field will be clamped to
-+ is PI/4.0 (i.e. 45°). The value of this field will be clamped to
- [0.0, PI/2] before it is used.
- */
-
-diff --git a/src/projectors/SbSphereSheetProjector.cpp b/src/projectors/SbSphereSheetProjector.cpp
-index c90744e..2e7703b 100644
---- a/src/projectors/SbSphereSheetProjector.cpp
-+++ b/src/projectors/SbSphereSheetProjector.cpp
-@@ -180,7 +180,7 @@ SbSphereSheetProjector::project(const SbVec2f & point)
-
- // distance from plane hit point to plane center in the projector
- planardist = (planehit - this->planePoint).length();
-- // let sphere and hyperbolic sheet meet at 45�
-+ // let sphere and hyperbolic sheet meet at 45°
- meetdist = this->sphere.getRadius() * (float) cos(M_PI / 4.0);
-
- if (planardist < meetdist) {
-@@ -188,7 +188,7 @@ SbSphereSheetProjector::project(const SbVec2f & point)
- projpt = spherehit;
- }
- else {
-- // By Pythagoras' we know that the value of the sphere at 45�
-+ // By Pythagoras' we know that the value of the sphere at 45°
- // angle from the groundplane will be (radius^2 * 0.5).
- float v = (this->sphere.getRadius() * this->sphere.getRadius()) * 0.5f;
-
-diff --git a/src/share/gl/CoinGLPerformance.h b/src/share/gl/CoinGLPerformance.h
-index 0ff2314..5c6d993 100644
---- a/src/share/gl/CoinGLPerformance.h
-+++ b/src/share/gl/CoinGLPerformance.h
-@@ -91,7 +91,7 @@ typedef void CC_PERF_POST_CB(const cc_glglue * g, void * userdata);
-
- Render the stuff approximately at origo, as the camera is set up
- before invoking the user-supplied render callback as a perspective
-- camera at <0, 0, -0.5>, 45� vertical field-of-view, near plane at
-+ camera at <0, 0, -0.5>, 45° vertical field-of-view, near plane at
- 0.1 and far plane at 10.0.
-
- An important note about the usage: be aware that this is not meant
-diff --git a/src/tidbits.cpp b/src/tidbits.cpp
-index e9e97ee..3b437a2 100644
---- a/src/tidbits.cpp
-+++ b/src/tidbits.cpp
-@@ -112,7 +112,7 @@
- - http://www.apache.org
-
-
-- 6) Caol�n McNamara's (GNU GPL?):
-+ 6) Caolán McNamara's (GNU GPL?):
-
- - http://www.csn.ul.ie/~caolan/publink/snprintf-1.1.tar.gz
-
-diff --git a/src/vrml97/Cone.cpp b/src/vrml97/Cone.cpp
-index e7e78e7..761d9c6 100644
---- a/src/vrml97/Cone.cpp
-+++ b/src/vrml97/Cone.cpp
-@@ -68,8 +68,8 @@
- the cone. The texture has a vertical seam at the back in the X=0
- plane, from the apex (0, height/2, 0) to the point (0, -height/2, -
- bottomRadius). For the bottom cap, a circle is cut out of the
-- texture square centred at (0, -height/2, 0) with dimensions (2 �
-- bottomRadius) by (2 � bottomRadius). The bottom cap texture appears
-+ texture square centred at (0, -height/2, 0) with dimensions (2 ×
-+ bottomRadius) by (2 × bottomRadius). The bottom cap texture appears
- right side up when the top of the cone is rotated towards the
- -Z-axis. SoVRMLTextureTransform affects the texture coordinates of
- the Cone.
-diff --git a/src/vrml97/Cylinder.cpp b/src/vrml97/Cylinder.cpp
-index 5499ace..b4e54ca 100644
---- a/src/vrml97/Cylinder.cpp
-+++ b/src/vrml97/Cylinder.cpp
-@@ -71,7 +71,7 @@
- cylinder. The texture has a vertical seam at the back, intersecting
- the X=0 plane. For the top and bottom caps, a circle is cut out of
- the unit texture squares centred at (0, +/- height/2, 0) with
-- dimensions 2 � radius by 2 � radius. The top texture appears right
-+ dimensions 2 × radius by 2 × radius. The top texture appears right
- side up when the top of the cylinder is tilted toward the +Z-axis,
- and the bottom texture appears right side up when the top of the
- cylinder is tilted toward the -Z-axis. SoVRMLTextureTransform
-diff --git a/src/vrml97/ElevationGrid.cpp b/src/vrml97/ElevationGrid.cpp
-index 59cc7f1..ad91d11 100644
---- a/src/vrml97/ElevationGrid.cpp
-+++ b/src/vrml97/ElevationGrid.cpp
-@@ -77,9 +77,9 @@
- placed at:
-
- \verbatim
-- P[i,j].x = xSpacing � i
-- P[i,j].y = height[ i + j � xDimension]
-- P[i,j].z = zSpacing � j
-+ P[i,j].x = xSpacing × i
-+ P[i,j].y = height[ i + j × xDimension]
-+ P[i,j].z = zSpacing × j
-
- where 0 <= i < xDimension and 0 <= j < zDimension, and
- P[0,0] is height[0] units above/below the origin of the local
-@@ -100,29 +100,29 @@
- to each vertex or each quadrilateral of the ElevationGrid node. If
- colorPerVertex is FALSE and the color field is not NULL, the color
- field shall specify a Color node containing at least
-- (xDimension-1)�(zDimension-1) colours; one for each quadrilateral,
-+ (xDimension-1)×(zDimension-1) colours; one for each quadrilateral,
- ordered as follows:
-
- \verbatim
-- QuadColor[i,j] = Color[ i + j � (xDimension-1)]
-+ QuadColor[i,j] = Color[ i + j × (xDimension-1)]
-
- where 0 <= i < xDimension-1 and 0 <= j < zDimension-1, and
- QuadColor[i,j] is the colour for the quadrilateral defined by
-- height[i+j�xDimension], height[(i+1)+j�xDimension],
-- height[(i+1)+(j+1)�xDimension] and height[i+(j+1)�xDimension]
-+ height[i+j×xDimension], height[(i+1)+j×xDimension],
-+ height[(i+1)+(j+1)×xDimension] and height[i+(j+1)×xDimension]
- \endverbatim
-
- If
- colorPerVertex is TRUE and the color field is not NULL, the color
-- field shall specify a Color node containing at least xDimension �
-+ field shall specify a Color node containing at least xDimension ×
- zDimension colours, one for each vertex, ordered as follows:
-
- \verbatim
-- VertexColor[i,j] = Color[ i + j � xDimension]
-+ VertexColor[i,j] = Color[ i + j × xDimension]
-
- where 0 <= i < xDimension and 0 <= j < zDimension, and
- VertexColor[i,j] is the colour for the vertex defined by
-- height[i+j�xDimension]
-+ height[i+j×xDimension]
- \endverbatim
-
- The normal field specifies per-vertex or per-quadrilateral normals
-@@ -136,29 +136,29 @@
- depending on the value of normalPerVertex. If normalPerVertex is
- FALSE and the normal node is not NULL, the normal field shall
- specify a Normal node containing at least
-- (xDimension-1)�(zDimension-1) normals; one for each quadrilateral,
-+ (xDimension-1)×(zDimension-1) normals; one for each quadrilateral,
- ordered as follows:
-
- \verbatim
-- QuadNormal[i,j] = Normal[ i + j � (xDimension-1)]
-+ QuadNormal[i,j] = Normal[ i + j × (xDimension-1)]
-
- where 0 <= i < xDimension-1 and 0 <= j < zDimension-1, and
- QuadNormal[i,j] is the normal for the quadrilateral
-- defined by height[i+j�xDimension], height[(i+1)+j�xDimension],
-- height[(i+1)+(j+1)�xDimension] and height[i+(j+1)�xDimension]
-+ defined by height[i+j×xDimension], height[(i+1)+j×xDimension],
-+ height[(i+1)+(j+1)×xDimension] and height[i+(j+1)×xDimension]
- \endverbatim
-
- If normalPerVertex is TRUE and the normal field is not NULL, the
- normal field shall specify a Normal node containing at least
-- xDimension � zDimension normals; one for each vertex, ordered as
-+ xDimension × zDimension normals; one for each vertex, ordered as
- follows:
-
- \verbatim
-- VertexNormal[i,j] = Normal[ i + j � xDimension]
-+ VertexNormal[i,j] = Normal[ i + j × xDimension]
-
- where 0 <= i < xDimension and 0 <= j < zDimension, and
- VertexNormal[i,j] is the normal for the vertex defined by
-- height[i+j�xDimension]
-+ height[i+j×xDimension]
- \endverbatim
-
- The texCoord field specifies per-vertex texture coordinates for the
-@@ -168,15 +168,15 @@
- texture coordinate is aligned with the positive X-axis, and the T
- texture coordinate with positive Z-axis. If texCoord is not NULL, it
- shall specify a TextureCoordinate node containing at least
-- (xDimension)�(zDimension) texture coordinates; one for each vertex,
-+ (xDimension)×(zDimension) texture coordinates; one for each vertex,
- ordered as follows:
-
- \verbatim
-- VertexTexCoord[i,j] = TextureCoordinate[ i + j � xDimension]
-+ VertexTexCoord[i,j] = TextureCoordinate[ i + j × xDimension]
-
- where 0 <= i < xDimension and 0 <= j < zDimension, and
- VertexTexCoord[i,j] is the texture coordinate for the vertex
-- defined by height[i+j�xDimension]
-+ defined by height[i+j×xDimension]
- \endverbatim
-
- The ccw, solid, and creaseAngle fields are described in 4.6.3,
-diff --git a/src/vrml97/Extrusion.cpp b/src/vrml97/Extrusion.cpp
-index c9058b3..694cfef 100644
---- a/src/vrml97/Extrusion.cpp
-+++ b/src/vrml97/Extrusion.cpp
-@@ -130,14 +130,14 @@
- cross-product:
-
- \verbatim
-- Z = (spine[i+1] - spine[i]) � (spine[i-1] - spine[i])
-+ Z = (spine[i+1] - spine[i]) × (spine[i-1] - spine[i])
- \endverbatim
-
- \li If the spine curve is closed: The SCP for the first and last
- points is the same and is found by taking the following cross- product:
-
- \verbatim
-- Z = (spine[1] - spine[0]) � (spine[n-2] - spine[0])
-+ Z = (spine[1] - spine[0]) × (spine[n-2] - spine[0])
- \endverbatim
-
- \li If the spine curve is not closed: The Z-axis used for the first
-diff --git a/src/vrml97/Material.cpp b/src/vrml97/Material.cpp
-index d4bd15f..e6d06c0 100644
---- a/src/vrml97/Material.cpp
-+++ b/src/vrml97/Material.cpp
-@@ -58,7 +58,7 @@
- light sources this surface shall reflect. Ambient light is
- omnidirectional and depends only on the number of light sources, not
- their positions with respect to the surface. Ambient colour is
-- calculated as ambientIntensity � diffuseColor.
-+ calculated as ambientIntensity × diffuseColor.
-
- - The diffuseColor field reflects all VRML light sources depending
- on the angle of the surface with respect to the light source. The more
-diff --git a/src/vrml97/PointLight.cpp b/src/vrml97/PointLight.cpp
-index b8c8d70..c9dc530 100644
---- a/src/vrml97/PointLight.cpp
-+++ b/src/vrml97/PointLight.cpp
-@@ -64,7 +64,7 @@
- The \e radius field shall be greater than or equal to zero.
- PointLight node's illumination falls off with distance as specified
- by three attenuation coefficients. The attenuation factor is 1/
-- max(attenuation[0] + attenuation[1]�r + attenuation[2]�r2, 1), where
-+ max(attenuation[0] + attenuation[1]×r + attenuation[2]×r2, 1), where
- r is the distance from the light to the surface being illuminated.
- The default is no attenuation. An attenuation value of (0, 0, 0) is
- identical to (1, 0, 0). Attenuation values shall be greater than or
-diff --git a/src/vrml97/Sound.cpp b/src/vrml97/Sound.cpp
-index 5bec5cf..6882eed 100644
---- a/src/vrml97/Sound.cpp
-+++ b/src/vrml97/Sound.cpp
-@@ -127,7 +127,7 @@
-
- Between the two ellipsoids, there shall be a linear attenuation ramp
- in loudness, from 0 dB at the minimum ellipsoid to -20 dB at the
-- maximum ellipsoid: attenuation = -20 � (d' / d") where d' is the
-+ maximum ellipsoid: attenuation = -20 × (d' / d") where d' is the
- distance along the location-to-viewer vector, measured from the
- transformed minimum ellipsoid boundary to the viewer, and d" is the
- distance along the location-to-viewer vector from the transformed
-diff --git a/src/vrml97/SpotLight.cpp b/src/vrml97/SpotLight.cpp
-index 6feee8a..e42b966 100644
---- a/src/vrml97/SpotLight.cpp
-+++ b/src/vrml97/SpotLight.cpp
-@@ -111,7 +111,7 @@
- else:
- multiplier = (angle - cutOffAngle) / (beamWidth - cutOffAngle)
-
-- intensity(angle) = SpotLight.intensity � multiplier
-+ intensity(angle) = SpotLight.intensity × multiplier
- \endverbatim
-
- If the beamWidth
-@@ -133,7 +133,7 @@
- attenuation coefficients. The attenuation factor is
-
- \verbatim
-- 1/max(attenuation[0] + attenuation[1]�r + attenuation[2]�r^2 , 1),
-+ 1/max(attenuation[0] + attenuation[1]×r + attenuation[2]×r^2 , 1),
- \endverbatim
-
- where r is the distance from the light to the surface being
-diff --git a/src/vrml97/TextureCoordinate.cpp b/src/vrml97/TextureCoordinate.cpp
-index d79b9fd..87ba2e7 100644
---- a/src/vrml97/TextureCoordinate.cpp
-+++ b/src/vrml97/TextureCoordinate.cpp
-@@ -57,7 +57,7 @@
- map that has N pixels in the given direction as follows:
-
- \verbatim
-- Texture map location = (C - floor(C)) � N
-+ Texture map location = (C - floor(C)) × N
- \endverbatim
-
- If the texture map is not repeated, the texture coordinates are
-@@ -66,7 +66,7 @@
- \verbatim
- Texture map location = N, if C > 1.0,
- = 0.0, if C < 0.0,
-- = C � N, if 0.0 <= C <= 1.0.
-+ = C × N, if 0.0 <= C <= 1.0.
- \endverbatim
-
- Details on repeating textures are specific to texture map node types
-diff --git a/src/vrml97/TextureTransform.cpp b/src/vrml97/TextureTransform.cpp
-index fef4c36..74a7d85 100644
---- a/src/vrml97/TextureTransform.cpp
-+++ b/src/vrml97/TextureTransform.cpp
-@@ -82,7 +82,7 @@
- intermediate transformation matrices,
-
- \verbatim
-- Tc' = -C � S � R � C � T � Tc
-+ Tc' = -C × S × R × C × T × Tc
- \endverbatim
-
- Note that this transformation order is the reverse of the Transform
-diff --git a/src/vrml97/Transform.cpp b/src/vrml97/Transform.cpp
-index 70bf434..d1aea3f 100644
---- a/src/vrml97/Transform.cpp
-+++ b/src/vrml97/Transform.cpp
-@@ -103,7 +103,7 @@
- S (scale) are the equivalent transformation matrices,
-
- \verbatim
-- P' = T � C � R � SR � S � -SR � -C � P
-+ P' = T × C × R × SR × S × -SR × -C × P
- \endverbatim
-
- The following Transform node:
---
-1.8.1.4
-
diff --git a/0008-Convert-to-utf-8.patch b/0008-Convert-to-utf-8.patch
deleted file mode 100644
index 4c1f48f..0000000
--- a/0008-Convert-to-utf-8.patch
+++ /dev/null
@@ -1,155 +0,0 @@
-From 5070b8ed5ddd40a19285496f2784167851abfff7 Mon Sep 17 00:00:00 2001
-From: =?UTF-8?q?Ralf=20Cors=C3=A9pius?= <corsepiu@corsepiu.home>
-Date: Thu, 18 Apr 2013 16:19:55 +0200
-Subject: [PATCH 08/10] Convert to utf-8.
-
----
- include/Inventor/SbBasic.h | 2 +-
- include/boost/config/abi_prefix.hpp | 2 +-
- include/boost/config/abi_suffix.hpp | 2 +-
- include/boost/config/compiler/sunpro_cc.hpp | 2 +-
- include/boost/config/compiler/vacpp.hpp | 2 +-
- include/boost/detail/atomic_count_gcc.hpp | 2 +-
- include/boost/lexical_cast.hpp | 2 +-
- include/boost/progress.hpp | 2 +-
- include/boost/ref.hpp | 2 +-
- include/boost/utility/enable_if.hpp | 4 ++--
- 10 files changed, 11 insertions(+), 11 deletions(-)
-
-diff --git a/include/Inventor/SbBasic.h b/include/Inventor/SbBasic.h
-index 2ee6b70..c6279d6 100644
---- a/include/Inventor/SbBasic.h
-+++ b/include/Inventor/SbBasic.h
-@@ -52,7 +52,7 @@
- * SbMax(Val1, Val2) - returns maximum value
- * SbClamp(Val, Min, Max) - returns clamped value
- * SbSwap(Val1, Val2) - swaps the two values (no return value)
-- * SbSqr(val) - returns (val)�
-+ * SbSqr(val) - returns (val)²
- */
-
- template <class Type>
-diff --git a/include/boost/config/abi_prefix.hpp b/include/boost/config/abi_prefix.hpp
-index 1733dc0..e7ff7d4 100644
---- a/include/boost/config/abi_prefix.hpp
-+++ b/include/boost/config/abi_prefix.hpp
-@@ -1,6 +1,6 @@
- // abi_prefix header -------------------------------------------------------//
-
--// � Copyright John Maddock 2003
-+// © Copyright John Maddock 2003
-
- // Use, modification and distribution are subject to the Boost Software License,
- // Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at
-diff --git a/include/boost/config/abi_suffix.hpp b/include/boost/config/abi_suffix.hpp
-index 6339da6..a43385e 100644
---- a/include/boost/config/abi_suffix.hpp
-+++ b/include/boost/config/abi_suffix.hpp
-@@ -1,6 +1,6 @@
- // abi_sufffix header -------------------------------------------------------//
-
--// � Copyright John Maddock 2003
-+// © Copyright John Maddock 2003
-
- // Use, modification and distribution are subject to the Boost Software License,
- // Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at
-diff --git a/include/boost/config/compiler/sunpro_cc.hpp b/include/boost/config/compiler/sunpro_cc.hpp
-index b256d84..fb01cd0 100644
---- a/include/boost/config/compiler/sunpro_cc.hpp
-+++ b/include/boost/config/compiler/sunpro_cc.hpp
-@@ -40,7 +40,7 @@
- // initialized in-class.
- // >> Assertion: (../links/dbg_cstabs.cc, line 611)
- // while processing ../test.cpp at line 0.
-- // (Jens Maurer according to Gottfried Gan�auge 04 Mar 2002)
-+ // (Jens Maurer according to Gottfried Ganßauge 04 Mar 2002)
- # define BOOST_NO_INCLASS_MEMBER_INITIALIZATION
-
- // SunPro 5.3 has better support for partial specialization,
-diff --git a/include/boost/config/compiler/vacpp.hpp b/include/boost/config/compiler/vacpp.hpp
-index e085a60..6b4749c 100644
---- a/include/boost/config/compiler/vacpp.hpp
-+++ b/include/boost/config/compiler/vacpp.hpp
-@@ -1,7 +1,7 @@
- // (C) Copyright John Maddock 2001 - 2003.
- // (C) Copyright Toon Knapen 2001 - 2003.
- // (C) Copyright Lie-Quan Lee 2001.
--// (C) Copyright Markus Sch�pflin 2002 - 2003.
-+// (C) Copyright Markus Schöpflin 2002 - 2003.
- // (C) Copyright Beman Dawes 2002 - 2003.
- // Use, modification and distribution are subject to the
- // Boost Software License, Version 1.0. (See accompanying file
-diff --git a/include/boost/detail/atomic_count_gcc.hpp b/include/boost/detail/atomic_count_gcc.hpp
-index 1160e44..09249e6 100644
---- a/include/boost/detail/atomic_count_gcc.hpp
-+++ b/include/boost/detail/atomic_count_gcc.hpp
-@@ -9,7 +9,7 @@
- // http://gcc.gnu.org/onlinedocs/porting/Thread-safety.html
- //
- // Copyright (c) 2001, 2002 Peter Dimov and Multi Media Ltd.
--// Copyright (c) 2002 Lars Gullik Bj�nnes <larsbj@lyx.org>
-+// Copyright (c) 2002 Lars Gullik Bjønnes <larsbj@lyx.org>
- // Copyright 2003-2005 Peter Dimov
- //
- // Distributed under the Boost Software License, Version 1.0. (See
-diff --git a/include/boost/lexical_cast.hpp b/include/boost/lexical_cast.hpp
-index 926b95e..5bc8816 100644
---- a/include/boost/lexical_cast.hpp
-+++ b/include/boost/lexical_cast.hpp
-@@ -8,7 +8,7 @@
- //
- // what: lexical_cast custom keyword cast
- // who: contributed by Kevlin Henney,
--// enhanced with contributions from Terje Sletteb�,
-+// enhanced with contributions from Terje Slettebø,
- // with additional fixes and suggestions from Gennaro Prota,
- // Beman Dawes, Dave Abrahams, Daryle Walker, Peter Dimov,
- // and other Boosters
-diff --git a/include/boost/progress.hpp b/include/boost/progress.hpp
-index bac280b..a8dae19 100644
---- a/include/boost/progress.hpp
-+++ b/include/boost/progress.hpp
-@@ -51,7 +51,7 @@ class progress_timer : public timer, private noncopyable
- std::istream::fmtflags old_flags = m_os.setf( std::istream::fixed,
- std::istream::floatfield );
- std::streamsize old_prec = m_os.precision( 2 );
-- m_os << elapsed() << " s\n" // "s" is System International d'Unit�s std
-+ m_os << elapsed() << " s\n" // "s" is System International d'Unités std
- << std::endl;
- m_os.flags( old_flags );
- m_os.precision( old_prec );
-diff --git a/include/boost/ref.hpp b/include/boost/ref.hpp
-index ab09ae7..0592b77 100644
---- a/include/boost/ref.hpp
-+++ b/include/boost/ref.hpp
-@@ -15,7 +15,7 @@
- //
- // ref.hpp - ref/cref, useful helper functions
- //
--// Copyright (C) 1999, 2000 Jaakko J�rvi (jaakko.jarvi@cs.utu.fi)
-+// Copyright (C) 1999, 2000 Jaakko Järvi (jaakko.jarvi@cs.utu.fi)
- // Copyright (C) 2001, 2002 Peter Dimov
- // Copyright (C) 2002 David Abrahams
- //
-diff --git a/include/boost/utility/enable_if.hpp b/include/boost/utility/enable_if.hpp
-index c8b54c4..58967ee 100644
---- a/include/boost/utility/enable_if.hpp
-+++ b/include/boost/utility/enable_if.hpp
-@@ -1,12 +1,12 @@
- // Boost enable_if library
-
--// Copyright 2003 � The Trustees of Indiana University.
-+// Copyright 2003 © The Trustees of Indiana University.
-
- // Use, modification, and distribution is subject to the Boost Software
- // License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at
- // http://www.boost.org/LICENSE_1_0.txt)
-
--// Authors: Jaakko J�rvi (jajarvi at osl.iu.edu)
-+// Authors: Jaakko Järvi (jajarvi at osl.iu.edu)
- // Jeremiah Willcock (jewillco at osl.iu.edu)
- // Andrew Lumsdaine (lums at osl.iu.edu)
-
---
-1.8.1.4
-
diff --git a/0009-Convert-to-utf-8.patch b/0009-Convert-to-utf-8.patch
deleted file mode 100644
index 9b428cb..0000000
--- a/0009-Convert-to-utf-8.patch
+++ /dev/null
@@ -1,25 +0,0 @@
-From 0b8e50261ab03fc6bdee3fc62d08e40fdb136191 Mon Sep 17 00:00:00 2001
-From: =?UTF-8?q?Ralf=20Cors=C3=A9pius?= <corsepiu@corsepiu.home>
-Date: Thu, 18 Apr 2013 16:20:03 +0200
-Subject: [PATCH 09/10] Convert to utf-8.
-
----
- examples/bindings/glxiv.cpp | 2 +-
- 1 file changed, 1 insertion(+), 1 deletion(-)
-
-diff --git a/examples/bindings/glxiv.cpp b/examples/bindings/glxiv.cpp
-index e3a2e43..a24175a 100644
---- a/examples/bindings/glxiv.cpp
-+++ b/examples/bindings/glxiv.cpp
-@@ -206,7 +206,7 @@ event_loop(WindowData * win)
- }
- }
-
-- // FIXME: should do this properly � la SoXt, to avoid using ~100%
-+ // FIXME: should do this properly á la SoXt, to avoid using ~100%
- // CPU. 20031113 mortene.
- SoDB::getSensorManager()->processTimerQueue();
- SoDB::getSensorManager()->processDelayQueue(TRUE);
---
-1.8.1.4
-
diff --git a/0010-GCC-4.8.0-fixes.patch b/0010-GCC-4.8.0-fixes.patch
deleted file mode 100644
index be5b8b0..0000000
--- a/0010-GCC-4.8.0-fixes.patch
+++ /dev/null
@@ -1,38 +0,0 @@
-From 9f5d96a2b9a71ab539237d2dab4c54fc46fc5c5b Mon Sep 17 00:00:00 2001
-From: =?UTF-8?q?Ralf=20Cors=C3=A9pius?= <corsepiu@corsepiu.home>
-Date: Thu, 18 Apr 2013 19:17:06 +0200
-Subject: [PATCH 10/10] GCC-4.8.0 fixes
-
----
- src/fonts/freetype.cpp | 6 +++---
- 1 file changed, 3 insertions(+), 3 deletions(-)
-
-diff --git a/src/fonts/freetype.cpp b/src/fonts/freetype.cpp
-index 760b88b..e705d3a 100644
---- a/src/fonts/freetype.cpp
-+++ b/src/fonts/freetype.cpp
-@@ -32,18 +32,18 @@
-
- 20050613 mortene. */
-
--#include "fonts/freetype.h"
--
- #ifdef HAVE_CONFIG_H
- #include "config.h"
- #endif /* HAVE_CONFIG_H */
-
--#include <stdlib.h>
-+#include <cstdlib>
- #include <assert.h>
-
- #include "glue/freetype.h"
- #include "glue/GLUWrapper.h"
-
-+#include "fonts/freetype.h"
-+
- /* ************************************************************************* */
-
- #ifdef __cplusplus
---
-1.8.1.4
-
diff --git a/0011-Fix-SoCamera-manpage.patch b/0011-Fix-SoCamera-manpage.patch
deleted file mode 100644
index 54204f9..0000000
--- a/0011-Fix-SoCamera-manpage.patch
+++ /dev/null
@@ -1,25 +0,0 @@
-From f59581a2649cf6101d57ec493b99e821d2295b7a Mon Sep 17 00:00:00 2001
-From: =?UTF-8?q?Ralf=20Cors=C3=A9pius?= <corsepiu@corsepiu.home>
-Date: Fri, 20 Feb 2015 17:39:08 +0100
-Subject: [PATCH 12/12] Fix SoCamera manpage.
-
----
- src/nodes/SoCamera.cpp | 2 +-
- 1 file changed, 1 insertion(+), 1 deletion(-)
-
-diff --git a/src/nodes/SoCamera.cpp b/src/nodes/SoCamera.cpp
-index 8aabbb7..eba897d 100644
---- a/src/nodes/SoCamera.cpp
-+++ b/src/nodes/SoCamera.cpp
-@@ -702,7 +702,7 @@ SoCamera::handleEvent(SoHandleEventAction * action)
- }
-
- /*!
-- "Jitter" the camera according to the current rendering pass (\a
-+ \"Jitter\" the camera according to the current rendering pass (\a
- curpass), to get an antialiased rendering of the scene when doing
- multipass rendering.
- */
---
-2.1.0
-
diff --git a/0012-memhandler-initialization.patch b/0012-memhandler-initialization.patch
deleted file mode 100644
index 4c34648..0000000
--- a/0012-memhandler-initialization.patch
+++ /dev/null
@@ -1,20 +0,0 @@
---- Coin-3.1.3/src/misc/SbHash.h.init 2010-03-02 22:20:09.000000000 +0900
-+++ Coin-3.1.3/src/misc/SbHash.h 2016-04-22 16:52:39.888883757 +0900
-@@ -89,6 +89,8 @@
- cc_memalloc_deallocate(entry->memhandler, ptr);
- }
- SbHashEntry(const Key & key, const Type & obj) : key(key), obj(obj) {}
-+ SbHashEntry(const Key & key, const Type & obj, cc_memalloc *memhandler)
-+ : key(key), obj(obj), memhandler(memhandler) {}
-
- Key key;
- Type obj;
-@@ -218,7 +220,7 @@
- /* Key not already in the hash table; insert a new
- * entry as the first element in the bucket
- */
-- entry = new (this->memhandler) SbHashEntry<Type, Key>(key, obj);
-+ entry = new (this->memhandler) SbHashEntry<Type, Key>(key, obj, this->memhandler);
- entry->next = this->buckets[i];
- this->buckets[i] = entry;
-
diff --git a/0013-Use-NULL-instead-of-0.patch b/0013-Use-NULL-instead-of-0.patch
deleted file mode 100644
index 79a4c8d..0000000
--- a/0013-Use-NULL-instead-of-0.patch
+++ /dev/null
@@ -1,34 +0,0 @@
-From 920601828a12a4802b8f5d4cb77ef913793c6b17 Mon Sep 17 00:00:00 2001
-From: =?UTF-8?q?Ralf=20Cors=C3=A9pius?= <corsepiu@fedoraproject.org>
-Date: Tue, 7 Feb 2017 23:49:32 +0100
-Subject: [PATCH 13/13] Use NULL instead of '\0'
-
----
- src/3ds/SoStream.cpp | 4 ++--
- 1 file changed, 2 insertions(+), 2 deletions(-)
-
-diff --git a/src/3ds/SoStream.cpp b/src/3ds/SoStream.cpp
-index 1b5f96d..7f07a27 100644
---- a/src/3ds/SoStream.cpp
-+++ b/src/3ds/SoStream.cpp
-@@ -176,7 +176,7 @@ do { \
- if (!gotNum) { setBadBit(); return FALSE; } \
- \
- char *ce; \
-- s = '\0'; \
-+ s = NULL; \
- _convertType_ tempVal = _convertFunc_(buf, &ce, 0); \
- \
- if (ce != s) \
-@@ -273,7 +273,7 @@ do { \
- gotAll: \
- \
- char *ce; \
-- s = '\0'; \
-+ s = NULL; \
- double tempVal = _convertFunc_(buf, &ce); \
- \
- if (ce != s) \
---
-2.9.3
-
diff --git a/Coin3.spec b/Coin3.spec
deleted file mode 100644
index 2c655c5..0000000
--- a/Coin3.spec
+++ /dev/null
@@ -1,352 +0,0 @@
-#
-# Copyright (c) 2010-2017 Ralf Corsepius, Ulm, Germany.
-# This file and all modifications and additions to the pristine
-# package are under the same license as the package itself.
-#
-
-%global coin_includedir %{_includedir}/Coin3
-%global coin_htmldir %{_datadir}/Coin3
-
-%global libopenal_SONAME libopenal.so.1
-%global libsimage_SONAME libsimage.so.20
-
-Summary: High-level 3D visualization library
-Name: Coin3
-Version: 3.1.3
-Release: 42%{?dist}
-
-# https://bitbucket.org/Coin3D/coin/wiki/Home tells BSD,
-# but the tarball is GPLv2
-License: GPL-2.0-only
-
-# Note: Upstream moved
-# Original upstream site was URL: http://www.coin3d.org
-# Now 404...
-# URL: https://bitbucket.org/Coin3D/coin/wiki/Home
-URL: https://www.coin3d.org/
-
-# Original coin3d.org tarball:
-# Source0: ftp://ftp.coin3d.org/pub/coin/src/all/Coin-3.1.3.tar.gz
-# Meanwhile, the coin3d.org-tarball moved to
-Source0: https://bitbucket.org/Coin3D/coin/downloads/Coin-%{version}.tar.gz
-
-Patch1: 0001-simage-soname.patch
-Patch2: 0002-openal-soname.patch
-Patch3: 0003-man3.patch
-Patch4: 0004-doxygen.patch
-Patch5: 0005-gcc-4.7.patch
-Patch6: 0006-inttypes.patch
-Patch7: 0007-Convert-to-utf-8.patch
-Patch8: 0008-Convert-to-utf-8.patch
-Patch9: 0009-Convert-to-utf-8.patch
-Patch10: 0010-GCC-4.8.0-fixes.patch
-Patch11: 0011-Fix-SoCamera-manpage.patch
-Patch12: 0012-memhandler-initialization.patch
-Patch13: 0013-Use-NULL-instead-of-0.patch
-
-BuildRequires: libGLU-devel
-BuildRequires: libXext-devel
-
-BuildRequires: gcc-c++
-BuildRequires: zlib-devel
-BuildRequires: bzip2-devel
-BuildRequires: fontconfig-devel
-BuildRequires: freetype-devel
-BuildRequires: doxygen
-BuildRequires: /usr/bin/rename
-BuildRequires: boost-devel
-BuildRequires: /usr/bin/perl
-BuildRequires: make
-
-%description
-Coin is a 3D graphics library with an Application Programming Interface
-based on the Open Inventor 2.1 API.
-
-%package devel
-Summary: Development files for Coin
-Requires: %{name}%{?_isa} = %{version}-%{release}
-Requires: zlib-devel bzip2-devel
-Requires: fontconfig-devel
-Requires: freetype-devel
-Requires: libGLU-devel
-Requires: pkgconfig
-Requires(post): /usr/sbin/alternatives
-Requires(preun): /usr/sbin/alternatives
-Provides: pkgconfig(Coin)
-
-%description devel
-Development package for Coin3
-
-%prep
-%setup -q -n Coin-%{version}
-%patch -P1 -p1
-%patch -P2 -p1
-%patch -P3 -p1
-%patch -P4 -p1
-%patch -P5 -p1
-%patch -P6 -p1
-%patch -P7 -p1
-%patch -P8 -p1
-%patch -P9 -p1
-%patch -P10 -p1
-%patch -P11 -p1
-%patch -P12 -p1
-%patch -P13 -p1
-
-# Update doxygen configuration
-doxygen -u docs/coin.doxygen.in
-
-find -name 'Makefile.*' -exec sed -i -e 's,\$(datadir)/Coin,$(datadir)/Coin3,' {} \;
-
-# bogus permissions
-find . \( -name '*.h' -o -name '*.cpp' -o -name '*.c' \) -a -executable -exec chmod -x {} \;
-
-# convert sources to utf-8
-for a in $(find . -type f -exec file -i {} \; | grep -i iso | sed -e 's,:.*,,'); do \
- /usr/bin/iconv -f ISO-8859-1 -t utf-8 $a > $a~; \
- mv $a~ $a; \
-done
-
-sed -i -e 's,@LIBSIMAGE_SONAME@,"%{libsimage_SONAME}",' \
- src/glue/simage_wrapper.cpp
-sed -i -e 's,@LIBOPENAL_SONAME@,"%{libopenal_SONAME}",' \
- src/glue/openal_wrapper.cpp
-
-# HACK: Remove rid of %%optflags and friends
-sed -i -e "s| @COIN_EXTRA_LDFLAGS@||" -e "s| @COIN_EXTRA_CFLAGS@||" Coin.pc.in coin.cfg.in
-
-# get rid of bundled boost headers
-rm -rf include/boost
-
-%build
-%configure \
- --includedir=%{coin_includedir} \
- --disable-dependency-tracking \
- --enable-shared \
- --disable-dl-libbzip2 \
- --disable-dl-glu \
- --disable-dl-zlib \
- --disable-dl-freetype \
- --disable-dl-fontconfig \
- --disable-spidermonkey \
- --enable-man \
- --enable-html \
- --enable-3ds-import \
- htmldir=%{coin_htmldir}/Coin \
- CPPFLAGS="$(pkg-config --cflags freetype2)"
-make %{?_smp_mflags}
-
-# Strip the default libdir
-sed -i -e "s,\-L%{_libdir} ,," coin-default.cfg
-
-# coin-config is arch dependent
-sed -i -e "s,/share/Coin/conf/,/%{_lib}/Coin3/conf/,g" bin/coin-config
-
-%install
-make DESTDIR=$RPM_BUILD_ROOT install
-
-pushd $RPM_BUILD_ROOT%{_mandir} > /dev/null
-/usr/bin/rename .1 .1coin3 man1/*
-/usr/bin/rename .3 .3coin3 man3/*
-popd > /dev/null
-rm -f ${RPM_BUILD_ROOT}%{_libdir}/lib*.la
-
-install -d -m 755 ${RPM_BUILD_ROOT}%{_libdir}/Coin3
-mv ${RPM_BUILD_ROOT}%{_datadir}/Coin3/conf ${RPM_BUILD_ROOT}%{_libdir}/Coin3
-
-mv ${RPM_BUILD_ROOT}%{_bindir}/coin-config ${RPM_BUILD_ROOT}%{_libdir}/Coin3/coin-config
-ln -s %{_libdir}/Coin3/coin-config ${RPM_BUILD_ROOT}%{_bindir}/coin-config
-mv ${RPM_BUILD_ROOT}%{_libdir}/pkgconfig/Coin.pc ${RPM_BUILD_ROOT}%{_libdir}/pkgconfig/Coin3.pc
-ln -s %{_libdir}/pkgconfig/Coin3.pc ${RPM_BUILD_ROOT}%{_libdir}/pkgconfig/Coin.pc
-mv ${RPM_BUILD_ROOT}%{_datadir}/aclocal/coin.m4 ${RPM_BUILD_ROOT}%{_datadir}/aclocal/coin3.m4
-ln -s %{_datadir}/aclocal/coin3.m4 ${RPM_BUILD_ROOT}%{_datadir}/aclocal/coin.m4
-
-
-%ldconfig_scriptlets
-
-%post devel
-link=$(readlink -e "%{_bindir}/coin-config")
-if [ "$link" = "%{_bindir}/coin-config" ]; then
- rm -f %{_bindir}/coin-config
-fi
-if [ "$link" = "%{_libdir}/Coin3/coin-config" ]; then
- rm -f %{_bindir}/coin-config
-fi
-
-/usr/sbin/alternatives --install "%{_bindir}/coin-config" coin-config \
- "%{_libdir}/Coin3/coin-config" 60 \
- --slave %{_libdir}/pkgconfig/Coin.pc Coin.pc %{_libdir}/pkgconfig/Coin3.pc \
- --slave %{_datadir}/aclocal/coin.m4 coin.m4 %{_datadir}/aclocal/coin3.m4 \
- --slave %{_libdir}/libCoin.so libCoin.so %{_libdir}/libCoin.so.60
-
-%preun devel
-if [ $1 = 0 ]; then
- /usr/sbin/alternatives --remove coin-config "%{_libdir}/Coin3/coin-config"
-fi
-
-%files
-%doc AUTHORS README THANKS FAQ*
-%license LICENSE.GPL COPYING
-%dir %{_datadir}/Coin3
-%{_datadir}/Coin3/scxml
-%{_libdir}/libCoin.so.*
-
-%files devel
-%ghost %{_bindir}/coin-config
-%{coin_includedir}
-%ghost %{_libdir}/libCoin.so
-%{_datadir}/aclocal/coin3.m4
-%ghost %{_datadir}/aclocal/coin.m4
-%dir %{_datadir}/Coin3
-%{_datadir}/Coin3/draggerDefaults
-%{_datadir}/Coin3/shaders
-%{_libdir}/Coin3
-%{_mandir}/man?/*
-%doc %{coin_htmldir}/Coin
-%{_libdir}/pkgconfig/Coin3.pc
-%ghost %{_libdir}/pkgconfig/Coin.pc
-
-%changelog
-* Fri Jan 16 2026 Fedora Release Engineering <releng@fedoraproject.org> - 3.1.3-42
-- Rebuilt for https://fedoraproject.org/wiki/Fedora_44_Mass_Rebuild
-
-* Fri Jan 16 2026 Fedora Release Engineering <releng@fedoraproject.org> - 3.1.3-41
-- Rebuilt for https://fedoraproject.org/wiki/Fedora_44_Mass_Rebuild
-
-* Wed Jul 23 2025 Fedora Release Engineering <releng@fedoraproject.org> - 3.1.3-40
-- Rebuilt for https://fedoraproject.org/wiki/Fedora_43_Mass_Rebuild
-
-* Thu Jan 16 2025 Fedora Release Engineering <releng@fedoraproject.org> - 3.1.3-39
-- Rebuilt for https://fedoraproject.org/wiki/Fedora_42_Mass_Rebuild
-
-* Wed Jul 17 2024 Fedora Release Engineering <releng@fedoraproject.org> - 3.1.3-38
-- Rebuilt for https://fedoraproject.org/wiki/Fedora_41_Mass_Rebuild
-
-* Mon Jan 22 2024 Fedora Release Engineering <releng@fedoraproject.org> - 3.1.3-37
-- Rebuilt for https://fedoraproject.org/wiki/Fedora_40_Mass_Rebuild
-
-* Fri Jan 19 2024 Fedora Release Engineering <releng@fedoraproject.org> - 3.1.3-36
-- Rebuilt for https://fedoraproject.org/wiki/Fedora_40_Mass_Rebuild
-
-* Thu Jan 18 2024 Fedora Release Engineering <releng@fedoraproject.org> - 3.1.3-35
-- Rebuilt for https://fedoraproject.org/wiki/Fedora_40_Mass_Rebuild
-
-* Wed Jul 19 2023 Fedora Release Engineering <releng@fedoraproject.org> - 3.1.3-34
-- Rebuilt for https://fedoraproject.org/wiki/Fedora_39_Mass_Rebuild
-
-* Wed Jan 18 2023 Fedora Release Engineering <releng@fedoraproject.org> - 3.1.3-33
-- Rebuilt for https://fedoraproject.org/wiki/Fedora_38_Mass_Rebuild
-
-* Wed Jul 20 2022 Fedora Release Engineering <releng@fedoraproject.org> - 3.1.3-32
-- Rebuilt for https://fedoraproject.org/wiki/Fedora_37_Mass_Rebuild
-
-* Tue Feb 8 2022 Zbigniew Jędrzejewski-Szmek <zbyszek@in.waw.pl> - 3.1.3-31
-- Drop ldflags from Libs line in pkgconf file (avoids issues with
- https://fedoraproject.org/wiki/Changes/Package_information_on_ELF_objects)
-
-* Wed Jan 19 2022 Fedora Release Engineering <releng@fedoraproject.org> - 3.1.3-30
-- Rebuilt for https://fedoraproject.org/wiki/Fedora_36_Mass_Rebuild
-
-* Wed Jul 21 2021 Fedora Release Engineering <releng@fedoraproject.org> - 3.1.3-29
-- Rebuilt for https://fedoraproject.org/wiki/Fedora_35_Mass_Rebuild
-
-* Mon Jan 25 2021 Fedora Release Engineering <releng@fedoraproject.org> - 3.1.3-28
-- Rebuilt for https://fedoraproject.org/wiki/Fedora_34_Mass_Rebuild
-
-* Mon Jul 27 2020 Fedora Release Engineering <releng@fedoraproject.org> - 3.1.3-27
-- Rebuilt for https://fedoraproject.org/wiki/Fedora_33_Mass_Rebuild
-
-* Tue Jan 28 2020 Fedora Release Engineering <releng@fedoraproject.org> - 3.1.3-26
-- Rebuilt for https://fedoraproject.org/wiki/Fedora_32_Mass_Rebuild
-
-* Wed Jul 24 2019 Fedora Release Engineering <releng@fedoraproject.org> - 3.1.3-25
-- Rebuilt for https://fedoraproject.org/wiki/Fedora_31_Mass_Rebuild
-
-* Thu Jan 31 2019 Fedora Release Engineering <releng@fedoraproject.org> - 3.1.3-24
-- Rebuilt for https://fedoraproject.org/wiki/Fedora_30_Mass_Rebuild
-
-* Thu Jul 12 2018 Fedora Release Engineering <releng@fedoraproject.org> - 3.1.3-23
-- Rebuilt for https://fedoraproject.org/wiki/Fedora_29_Mass_Rebuild
-
-* Wed Feb 07 2018 Fedora Release Engineering <releng@fedoraproject.org> - 3.1.3-22
-- Rebuilt for https://fedoraproject.org/wiki/Fedora_28_Mass_Rebuild
-
-* Wed Aug 02 2017 Fedora Release Engineering <releng@fedoraproject.org> - 3.1.3-21
-- Rebuilt for https://fedoraproject.org/wiki/Fedora_27_Binutils_Mass_Rebuild
-
-* Wed Jul 26 2017 Fedora Release Engineering <releng@fedoraproject.org> - 3.1.3-20
-- Rebuilt for https://fedoraproject.org/wiki/Fedora_27_Mass_Rebuild
-
-* Wed Feb 08 2017 Ralf Corsépius <corsepiu@fedoraproject.org> - 3.1.3-19
-- Add 0013-Use-NULL-instead-of-0.patch (Fix F26FTBFS, GCC-7.0).
-- Drop fedora < 24.
-
-* Mon Sep 05 2016 Ralf Corsépius <corsepiu@fedoraproject.org> - 3.1.3-18
-- BR: /usr/bin/perl (Fix F25FTBFS).
-
-* Fri Apr 22 2016 Mamoru TASAKA <mtasaka@fedoraproject.org> - 3.1.3-17
-- Initialize memhandler member properly (bug 1323159)
-
-* Wed Feb 03 2016 Fedora Release Engineering <releng@fedoraproject.org> - 3.1.3-16
-- Rebuilt for https://fedoraproject.org/wiki/Fedora_24_Mass_Rebuild
-
-* Wed Jan 27 2016 Ralf Corsépius <corsepiu@fedoraproject.org> - 3.1.3-15
-- Move COPYING to %%license.
-
-* Wed Jan 27 2016 Ralf Corsépius <corsepiu@fedoraproject.org> - 3.1.3-14
-- Work-around Fedora's freetype header chaos.
-
-* Thu Jan 14 2016 Jonathan Wakely <jwakely@redhat.com> - 3.1.3-13
-- Rebuilt for Boost 1.60
-
-* Thu Aug 27 2015 Jonathan Wakely <jwakely@redhat.com> - 3.1.3-12
-- Rebuilt for Boost 1.59
-
-* Wed Jul 29 2015 Fedora Release Engineering <rel-eng@lists.fedoraproject.org> - 3.1.3-11
-- Rebuilt for https://fedoraproject.org/wiki/Changes/F23Boost159
-
-* Wed Jul 22 2015 David Tardon <dtardon@redhat.com> - 3.1.3-10
-- rebuild for Boost 1.58
-
-* Tue Jun 16 2015 Fedora Release Engineering <rel-eng@lists.fedoraproject.org> - 3.1.3-9
-- Rebuilt for https://fedoraproject.org/wiki/Fedora_23_Mass_Rebuild
-
-* Sat May 02 2015 Kalev Lember <kalevlember@gmail.com> - 3.1.3-8
-- Rebuilt for GCC 5 C++11 ABI change
-
-* Wed Feb 25 2015 Ralf Corsépius <corsepiu@fedoraproject.org> - 3.1.3-7
-- Remove %%optflags and %%__global_ld_flags from *.pc and *.cfg.
-
-* Sun Feb 22 2015 Ralf Corsépius <corsepiu@fedoraproject.org> - 3.1.3-6
-- Don't use bundled boost-headers.
-- Add %%license.
-
-* Fri Feb 20 2015 Ralf Corsépius <corsepiu@fedoraproject.org> - 3.1.3-5
-- Fix SoCamera manpage (Add 0011-Fix-SoCamera-manpage.patch).
-- Reflect Fedora > 20 freetype2 header location having changed.
-- More minor spec changes.
-
-* Tue Aug 20 2013 Ralf Corsépius <corsepiu@fedoraproject.org> - 3.1.3-4
-- Minor spec update.
-
-* Fri Apr 19 2013 Ralf Corsépius <corsepiu@fedoraproject.org> - 3.1.3-3.20130419.0
-- Rebase patches.
-- Move utf-8 changes into patches.
-- Fix GCC-4.8.0 FTBFS.
-
-* Mon Jan 09 2012 Ralf Corsépius <corsepiu@fedoraproject.org> - 3.1.3-3
-- Add Coin-3.1.3-gcc-4.7.patch (Address gcc-4.7.0 FTBS).
-- Update spec file copyright/licence.
-- Reflect package being licensed GPLv2.
-- Add Coin-3.1.3-inttypes.patch (Make *-devel multilib compliant;
- Fix autoconf clashes).
-
-* Mon Nov 07 2011 Ralf Corsépius <corsepiu@fedoraproject.org> - 3.1.3-2
-- Modernize spec.
-- Don't use bash's "==" in alternatives' scriptlets.
-- Don't ship README.*.
-- Don't add build-time to doxygen generated docs.
-- Eliminate warnings from doxygen-generated manpages.
-
-* Sun Dec 26 2010 Ralf Corsépius <corsepiu@fedoraproject.org> - 3.1.3-1
-- Fedora submission.
diff --git a/dead.package b/dead.package
new file mode 100644
index 0000000..5204a84
--- /dev/null
+++ b/dead.package
@@ -0,0 +1 @@
+Orphaned for 6+ weeks
diff --git a/sources b/sources
deleted file mode 100644
index 799095c..0000000
--- a/sources
+++ /dev/null
@@ -1 +0,0 @@
-1538682f8d92cdf03e845c786879fbea Coin-3.1.3.tar.gz
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